[Scummvm-tracker] [ScummVM :: Bugs] #12646: Mac OS loss of mouse focus with OpenGL

ScummVM :: Bugs trac at scummvm.org
Mon Oct 11 07:35:35 UTC 2021


#12646: Mac OS loss of mouse focus with OpenGL
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Reporter:  aculotarpa               |       Owner:  (none)
    Type:  defect                   |      Status:  new
Priority:  normal                   |   Component:  Port: Mac OS X
 Version:                           |  Resolution:
Keywords:  Mac OS X, OpenGL, Mouse  |        Game:
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Comment (by aculotarpa):

 Hi, the bug is still present in ScummVM 2.5.0 (Oct  3 2021 21:01:15)
 stable release.
 I did some further test and discovered only few OpenGL fullscreen stretch
 modes are affected.

 **default**, **fit**, **stretch**, **fit_force_aspect** work without any
 issue.

 **center**, **pixel-perfect**, **even-pixels** show the defect.

 If I drag the mouse on the right limit of the viewport several time the
 cursor eventually get stuck and ScummVM seems to freeze. Any ScummVM input
 via mouse or keyboard get ignored, but os shortcuts (Exposé, volume,
 Mission Control) still work. The music (both midi and ogg) continues to
 play.
 If I change desktop (via Command+Tab, Exposé, Mission Control) then come
 back to ScummVM, the game unfreezes, until I drag the mouse to the far
 right several time again.

 Window mode works without any issue.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12646#comment:5>
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