[Scummvm-tracker] [ScummVM :: Bugs] #13011: ScummVM 2.5.0 MI1 SE Talkie Edition audio issue

ScummVM :: Bugs trac at scummvm.org
Fri Oct 15 10:42:49 UTC 2021


#13011: ScummVM 2.5.0 MI1 SE Talkie Edition audio issue
-------------------+------------------------------
Reporter:  bluddy  |       Owner:  (none)
    Type:  defect  |      Status:  new
Priority:  normal  |   Component:  Engine: SCUMM
 Version:          |  Resolution:
Keywords:          |        Game:  Monkey Island 1
-------------------+------------------------------
Comment (by antoniou79):

 I cannot seem to reproduce this.

 I tested with ScummVM 2.5.0 and 2.6.0git on Windows 10 x64.

 I have the latest 1.02 version of the Talkie Edition (
 MI1_Ultimate_Talkie_Edition_1.02), which I built today from the Steam
 version. I used the "flac" option for music.

 The Talkie Edition created two subfolders; one is "cd_music_flac", the
 other is "se_music_flac". If I explicitly point ScummVM to use either as
 an "Extra Path" for this game, this seems to work.

 By default, if the Extra Path is empty, I'll get the warning message about
 audio tracks from CD missing, which is the default message for when using
 the classic version files directly extracted from the SE resources, with
 no ripped music in the game folder. These (original classic version) files
 do not contain midi or any type of music on their own. However, in the
 case for the data files that the Talkie Edition creates, the classic
 version files have been modified to support MIDI (and MT-32!) so ScummVM
 will play music, even if it displays the warning message. So, we probably
 shouldn't show this warning for this case -- although it does hint to the
 user that the "improved" soundtrack (whether it's CD or SE music) is not
 used. Maybe we'd need a specially adjusted message just for this case (?)

 The Readme file from the MI1_Ultimate_Talkie_Edition_1.02 (under "Playing
 it with ScummVM") states:
  Hint: If you prefer MIDI mode without any additional soundtrack, you can
 get rid of the ripping reminder by just putting a silent dummy track1 into
 the game folder.

 So the warning message is "expected" and they suggest a workaround if the
 user is knowingly settling for the MIDI mode music.

 The installation process (in the ReadMe file) does mention setting the
 Extra Path:
  - Now add the game as usual, plus the extra path of the music version of
 your choice.

 Maybe the issue is with .ogg files?
 Also, I'm not sure about this; did ScummVM use to by default check for
 specifically named subfolders to find extracted music files in them?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13011#comment:1>
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