[Scummvm-tracker] [ScummVM :: Bugs] #12249: SCUMM: Script bug in kitchen in German CD-version
ScummVM :: Bugs
trac at scummvm.org
Sun Oct 17 10:34:30 UTC 2021
#12249: SCUMM: Script bug in kitchen in German CD-version
-------------------------+----------------------------
Reporter: GermanTribun | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Sam and Max
-------------------------+----------------------------
Comment (by BenCastricum):
This piece of code is located in room 200, script 56.
{{{
[00BC] (BA) talkActor(sound(0xC6B99B8, 0xA) + "Hey!",10)
[00D5] (82) animateActor(2,255)
[00DC] (7E) walkActorTo(5,77,140)
[00E6] (A9) wait.waitForMessage()
[00E8] (A9) wait.waitForActor(-7,5)
[00EF] (9D) actorOps.setCurActor(5)
[00F4] (9D) actorOps.setAlwayZClip(1)
[00F9] (BA) talkActor(sound(0xC6BD646, 0xA) + "Ich, an Deiner Stelle,
w\x81rde mich jetzt NICHT bewegen.",5)
[0144] (B6) printDebug.begin()
[0146] (B6) printDebug.msg(sound(0x2F95ED, 0xA) + " ")
[015A] (7E) walkActorTo(2,localvar0,localvar1)
[0164] (A9) wait.waitForActor(-7,2)
[016B] (82) animateActor(2,248)
[0172] (A9) wait.waitForMessage()
[0174] (7E) walkActorTo(5,20,130)
[017E] (BA) talkActor(sound(0xC6CEBD4, 0xA) + "Genau.",10)
}}}
The english version is identical. I suspect the difference is in
"animateActor(2,248)" , but I have no experience in debugging animations.
--
Ticket URL: <https://bugs.scummvm.org/ticket/12249#comment:3>
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