[Scummvm-tracker] [ScummVM :: Bugs] #12249: SCUMM: Script bug in kitchen in German CD-version

ScummVM :: Bugs trac at scummvm.org
Sun Oct 17 10:34:30 UTC 2021


#12249: SCUMM: Script bug in kitchen in German CD-version
-------------------------+----------------------------
Reporter:  GermanTribun  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCUMM
 Version:                |  Resolution:
Keywords:                |        Game:  Sam and Max
-------------------------+----------------------------
Comment (by BenCastricum):

 This piece of code is located in room 200, script 56.
 {{{
 [00BC] (BA)     talkActor(sound(0xC6B99B8, 0xA) + "Hey!",10)
 [00D5] (82)     animateActor(2,255)
 [00DC] (7E)     walkActorTo(5,77,140)
 [00E6] (A9)     wait.waitForMessage()
 [00E8] (A9)     wait.waitForActor(-7,5)
 [00EF] (9D)     actorOps.setCurActor(5)
 [00F4] (9D)     actorOps.setAlwayZClip(1)
 [00F9] (BA)     talkActor(sound(0xC6BD646, 0xA) + "Ich, an Deiner Stelle,
 w\x81rde mich jetzt NICHT bewegen.",5)
 [0144] (B6)     printDebug.begin()
 [0146] (B6)     printDebug.msg(sound(0x2F95ED, 0xA) + " ")
 [015A] (7E)     walkActorTo(2,localvar0,localvar1)
 [0164] (A9)     wait.waitForActor(-7,2)
 [016B] (82)     animateActor(2,248)
 [0172] (A9)     wait.waitForMessage()
 [0174] (7E)     walkActorTo(5,20,130)
 [017E] (BA)     talkActor(sound(0xC6CEBD4, 0xA) + "Genau.",10)
 }}}
 The english version is identical. I suspect the difference is in
 "animateActor(2,248)" , but I have no experience in debugging animations.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12249#comment:3>
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