[Scummvm-tracker] [ScummVM :: Bugs] #13043: SCI: GK1: Sound effects keep playing in ScummVM save/load dialogs

ScummVM :: Bugs trac at scummvm.org
Wed Oct 27 11:45:38 UTC 2021


#13043: SCI: GK1: Sound effects keep playing in ScummVM save/load dialogs
-----------------------------+-------------------------
Reporter:  Paolo86cripple    |      Owner:  (none)
    Type:  defect            |     Status:  new
Priority:  low               |  Component:  Engine: SCI
 Version:                    |   Keywords:
    Game:  Gabriel Knight 1  |
-----------------------------+-------------------------
 In GK1, if saving or loading in a location where a looping sound effect is
 playing, this sound effect will not halt even if the ScummVM save/load
 dialogs are opened, but will  only stop if you exit the location.
 Attaching a save where the bug is clearly reproduceable:

 1. Open the savegame
 2.The save is in Jackson Square, where a little tap dancer is obviously
 making sounds with his feet.
 3. Open the SCUMMVM save/load dialogs. You will clearly hear his feet
 still tapping.

 This also occurs with the crackling fireplace sound effect in Malia's
 library.

 Using a self-compiled 2.6.0git Linux build
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13043>
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