[Scummvm-tracker] [ScummVM :: Bugs] #13043: SCI: GK1: Sound effects keep playing in ScummVM save/load dialogs
ScummVM :: Bugs
trac at scummvm.org
Wed Oct 27 11:45:38 UTC 2021
#13043: SCI: GK1: Sound effects keep playing in ScummVM save/load dialogs
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Reporter: Paolo86cripple | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: SCI
Version: | Keywords:
Game: Gabriel Knight 1 |
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In GK1, if saving or loading in a location where a looping sound effect is
playing, this sound effect will not halt even if the ScummVM save/load
dialogs are opened, but will only stop if you exit the location.
Attaching a save where the bug is clearly reproduceable:
1. Open the savegame
2.The save is in Jackson Square, where a little tap dancer is obviously
making sounds with his feet.
3. Open the SCUMMVM save/load dialogs. You will clearly hear his feet
still tapping.
This also occurs with the crackling fireplace sound effect in Malia's
library.
Using a self-compiled 2.6.0git Linux build
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Ticket URL: <https://bugs.scummvm.org/ticket/13043>
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