[Scummvm-tracker] [ScummVM :: Bugs] #13388: SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors

ScummVM :: Bugs trac at scummvm.org
Sat Apr 2 13:06:15 UTC 2022


#13388: SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
------------------------------+----------------------------
Reporter:  dwatteau           |       Owner:  (none)
    Type:  defect             |      Status:  new
Priority:  normal             |   Component:  Engine: SCUMM
 Version:                     |  Resolution:
Keywords:  glitch,forge,tg16  |        Game:  Loom
------------------------------+----------------------------
Comment (by dwatteau):

 So, I played my game in OpenEmu (which uses Mednafen 1.16.1) and there's
 no glitch there either.

 It doesn't appear to be a recent ScummVM regression, because I could also
 reproduce this behavior with ScummVM 2.2.0 (2020) and ScummVM 1.4.0
 (2011).

 However, here's a funny thing: if you follow my procedure above, you'll
 see the glitch. If you save the game just before the guard goes back to
 the forge, you'll still see the glitch. But if you *load* that savegame,
 the glitch is gone, most of the time (see the attached savegame, made with
 ScummVM 1.4.0).
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13388#comment:2>
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