[Scummvm-tracker] [ScummVM :: Bugs] #13388: SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors

ScummVM :: Bugs trac at scummvm.org
Sat Apr 2 13:54:51 UTC 2022


#13388: SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
------------------------------+----------------------------
Reporter:  dwatteau           |       Owner:  (none)
    Type:  defect             |      Status:  new
Priority:  normal             |   Component:  Engine: SCUMM
 Version:                     |  Resolution:
Keywords:  glitch,forge,tg16  |        Game:  Loom
------------------------------+----------------------------
Comment (by dwatteau):

 And here's another glitch:

 1. Start the game
 2. Go to the main tent, grab the distaff and open the egg
 3. Type `room 33` in the ScummVM debugger
 4. Learn the missing drafts with `drafts learn`
 5. Go back to the cave and then back to the stairs (to make sure that the
 SCUMM room is properly initialized)
 6. Untwist the stairs (use the `drafts` command and type the reverse of
 the `Twisting` line if necessary)
 7. Go to the right: Bobbin's head will glitch a tiny bit in the clouds,
 and more importantly he'll glitch through the column in the middle of the
 stairs (see the screenshot above).

 (The `loom-pce-jp.s14` savegame puts you at the end of step 4.)

 It looks like the glitch only happens right after the stairs untwist, i.e.
 if you go back to the stairs once you went to the forge, it won't glitch
 anymore.

 I could reproduce this glitch with ScummVM 1.4.0, too.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13388#comment:3>
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