[Scummvm-tracker] [ScummVM :: Bugs] #5180: SCI: CAMELOT: Game hangs with second boar at forest perilous
ScummVM :: Bugs
trac at scummvm.org
Sun Apr 10 00:37:08 UTC 2022
#5180: SCI: CAMELOT: Game hangs with second boar at forest perilous
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Reporter: SF/philohippus | Owner: sluicebox
Type: defect | Status: closed
Priority: normal | Component: Engine: SCI
Version: | Resolution: worksforme
Keywords: original | Game: Conquests of Camelot
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Changes (by sluicebox):
* owner: bluegr => sluicebox
* resolution: => worksforme
Comment:
A year or two ago I spent a while trying to reproduce this. I am convinced
this error was due to some other ScummVM bug 12 years ago that allowed the
player to somehow leave the screen without the mule bolting, as was
described above.
As far as I can tell, both from examining the decompiled script and
testing, that cannot happen. Two people were able to stumble upon this 12
years ago and no one has since; that tells me that indeed this was due to
a ScummVM condition that was later fixed.
Closing this as not-a-script-bug because that was never proven. Probably
should remove it from that script-bugs wiki page I only recently learned
about =)
--
Ticket URL: <https://bugs.scummvm.org/ticket/5180#comment:7>
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