[Scummvm-tracker] [ScummVM :: Bugs] #13433: SCUMM: Amiga Monkey2 color problem when using the stick with the dog at the mansion
ScummVM :: Bugs
trac at scummvm.org
Wed Apr 20 15:57:40 UTC 2022
#13433: SCUMM: Amiga Monkey2 color problem when using the stick with the dog at the
mansion
----------------------------+----------------------------------
Reporter: dwatteau | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Keywords: amiga,palette,colors
Game: Monkey Island 2 |
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As discovered by RetroSpeedruns on YouTube here:
https://www.youtube.com/watch?v=lennSAcOqag
In the Amiga version of Monkey Island 2, if you pick up the stick under
the mattress inside the jail, and then use it on the dog at the front of
the Governor Mansion's on Booty Island, Guybrush's reaction will have some
very strange colors, as if the sprite was drawn with an invalid palette
for that scene.
This is probably an original game bug, since the video above was made with
WinUAE. I can reproduce it with ScummVM, but only with my Amiga version
(from the Limited Run Games set), so it probably has something to do with
Amiga palette handling.
I think that this animation can be triggered in two places:
* when giving the stick to the Mansion dog (script 209, room 53).
* when using the stick with the dead prisoner in the jail (script 201,
room 29): there, the colors are fine.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13433>
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