[Scummvm-tracker] [ScummVM :: Bugs] #13444: PARALLACTION: Nippon - Scene initialization bug
ScummVM :: Bugs
trac at scummvm.org
Mon Apr 25 08:46:39 UTC 2022
#13444: PARALLACTION: Nippon - Scene initialization bug
-------------------------+----------------------------------
Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Parallaction
Version: | Keywords:
Game: Nippon Safes |
-------------------------+----------------------------------
ScummVM 2.6.0git (Apr 23 2022 11:37:53)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL (with
shaders)
from the save game walk right.
Normally ego would enter the scene from the bottom, but with this bug the
scene always initialize as it would be the very first entry.
So, even if ego enters the scene from *outside* the prison, the scene will
play as if he is *in* the prison (initial setup)
This is a problem with *all* characters and certain scenes.
I can gather them all here or use unique tracker items, what would be
preferred?
User picked target 'nippon-amiga' (engine ID 'parallaction', game ID
'nippon')...
Looking for a plugin supporting this target... Parallaction
Running Nippon Safes Inc. (Multi-lingual/Amiga)
ge: 42d6f10a4ebdadb25a6161d53ea4f450, 182298 bytes.
en: c9ec4f2267d736eef4877c5133e1c6e1, 174074 bytes.
disk0: 16cca8724fdf4ec8234385497a0c728a, 208437 bytes.
disk1: 6b29987cfe2298d3745b6d99a0080c44, 901120 bytes.
disk2: 2db40bf8198a57d18e4471a6deaab970, 901120 bytes.
disk3: 0486972962b2bfc230e789b9f88f9ec8, 901120 bytes.
disk4: 6f625e7f05da4a2f57d6b62d57013614, 901120 bytes.
fr: cf17defc24f143d1a9acb52eaa5c2406, 179958 bytes.
AmigaOS4 - SDL - PPC - BE
gcc (adtools build 11.2.0) 11.2.0
--
Ticket URL: <https://bugs.scummvm.org/ticket/13444>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list