[Scummvm-tracker] [ScummVM :: Bugs] #13754: Waxworks crashes in the Pyramids/Mine when a enemy hit you.

ScummVM :: Bugs trac at scummvm.org
Thu Aug 4 15:17:05 UTC 2022


#13754: Waxworks crashes in the Pyramids/Mine when a enemy hit you.
---------------------+--------------------------
Reporter:  Holy-Pat  |      Owner:  (none)
    Type:  defect    |     Status:  new
Priority:  high      |  Component:  Engine: AGOS
 Version:            |   Keywords:
    Game:  Waxworks  |
---------------------+--------------------------
 With the new release V2.6.0 (my computer is a Mac with the lates macOS) I
 discovered a new bug with Waxworks. When you enter the Pyramids or the
 Mine and you got hit by an enemy, the game crashes. The engine just can
 not load the sound file. This happens with my original boxed Amiga
 version, as well as the GOG.com PC version. I tested the English and
 German version. With the former V2.5.1 this bug isn't there. I also
 checked the latest nightly build. As far as I can tell other AGOS games
 such as Elvira I & II runs smooth as before.

 Here is the logfile:

 **2022-08-04 16:14:39] ScummVM 2.6.0 (Jul 25 2022 21:21:42)
 [2022-08-04 16:14:39] Vorbis FLAC MP3 TiMidity RGB zLib MPEG2 FluidSynth
 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG taskbar TTS cloud (servers,
 local) TinyGL OpenGL (with shaders) OpenGL desktop only
 [2022-08-04 16:14:39] --- Log opened.
 [2022-08-04 16:18:45] Running Waxworks (Floppy/DOS/German)
 [2022-08-04 16:18:45] start: 036b647973d6884cdfc2042a3d12df83, 15354
 bytes.
 [2022-08-04 16:18:45] icon.dat: ef1b8ad3494cf103dc10a99fe152ef9a, 20901
 bytes.
 [2022-08-04 16:18:45] gamepc: 32ee34134422e286525c73e71bd0ea2d, 53523
 bytes.
 [2022-08-04 16:18:45] statelst: 469e98c69f00928a8366ba415d91902d, 11104
 bytes.
 [2022-08-04 16:18:45] menus.dat: 3409eeb8ca8b46fc04da99de67573f5e, 320
 bytes.
 [2022-08-04 16:18:45] roomslst: e3758c46ab8f3c23a1ac012bd607108d, 128
 bytes.
 [2022-08-04 16:18:45] xtbllist: 6c7b3db345d46349a5226f695c03e20f, 88
 bytes.
 [2022-08-04 16:18:45] stripped.txt: f259e3e07a1cde8d0404a767d815e12c, 225
 bytes.
 [2022-08-04 16:18:45] tbllist: 95c44bfc380770a6b6dd0dfcc69e80a0, 309
 bytes.
 [2022-08-04 16:19:19] loadSound: Reading beyond EOF (3822, 3818)!
 [2022-08-04 16:19:19] Debugger started, type 'exit' to return to the game.
 [2022-08-04 16:19:19] Type 'help' to see a little list of commands and
 variables.
 [2022-08-04 16:19:19] ERROR: loadSound: Reading beyond EOF (3822, 3818)!**

 In the PC version is a workaround. If you disable "Prefer digital sound
 effects" in the Game tab, the game doesn't crash. Of course this only
 works with the PC version, not the Amiga one.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13754>
ScummVM :: Bugs <https://bugs.scummvm.org>
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