[Scummvm-tracker] [ScummVM :: Bugs] #13754: Waxworks crashes in the Pyramids/Mine when a enemy hit you.
ScummVM :: Bugs
trac at scummvm.org
Thu Aug 4 15:17:05 UTC 2022
#13754: Waxworks crashes in the Pyramids/Mine when a enemy hit you.
---------------------+--------------------------
Reporter: Holy-Pat | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: AGOS
Version: | Keywords:
Game: Waxworks |
---------------------+--------------------------
With the new release V2.6.0 (my computer is a Mac with the lates macOS) I
discovered a new bug with Waxworks. When you enter the Pyramids or the
Mine and you got hit by an enemy, the game crashes. The engine just can
not load the sound file. This happens with my original boxed Amiga
version, as well as the GOG.com PC version. I tested the English and
German version. With the former V2.5.1 this bug isn't there. I also
checked the latest nightly build. As far as I can tell other AGOS games
such as Elvira I & II runs smooth as before.
Here is the logfile:
**2022-08-04 16:14:39] ScummVM 2.6.0 (Jul 25 2022 21:21:42)
[2022-08-04 16:14:39] Vorbis FLAC MP3 TiMidity RGB zLib MPEG2 FluidSynth
Theora AAC A/52 FreeType2 FriBiDi JPEG PNG taskbar TTS cloud (servers,
local) TinyGL OpenGL (with shaders) OpenGL desktop only
[2022-08-04 16:14:39] --- Log opened.
[2022-08-04 16:18:45] Running Waxworks (Floppy/DOS/German)
[2022-08-04 16:18:45] start: 036b647973d6884cdfc2042a3d12df83, 15354
bytes.
[2022-08-04 16:18:45] icon.dat: ef1b8ad3494cf103dc10a99fe152ef9a, 20901
bytes.
[2022-08-04 16:18:45] gamepc: 32ee34134422e286525c73e71bd0ea2d, 53523
bytes.
[2022-08-04 16:18:45] statelst: 469e98c69f00928a8366ba415d91902d, 11104
bytes.
[2022-08-04 16:18:45] menus.dat: 3409eeb8ca8b46fc04da99de67573f5e, 320
bytes.
[2022-08-04 16:18:45] roomslst: e3758c46ab8f3c23a1ac012bd607108d, 128
bytes.
[2022-08-04 16:18:45] xtbllist: 6c7b3db345d46349a5226f695c03e20f, 88
bytes.
[2022-08-04 16:18:45] stripped.txt: f259e3e07a1cde8d0404a767d815e12c, 225
bytes.
[2022-08-04 16:18:45] tbllist: 95c44bfc380770a6b6dd0dfcc69e80a0, 309
bytes.
[2022-08-04 16:19:19] loadSound: Reading beyond EOF (3822, 3818)!
[2022-08-04 16:19:19] Debugger started, type 'exit' to return to the game.
[2022-08-04 16:19:19] Type 'help' to see a little list of commands and
variables.
[2022-08-04 16:19:19] ERROR: loadSound: Reading beyond EOF (3822, 3818)!**
In the PC version is a workaround. If you disable "Prefer digital sound
effects" in the Game tab, the game doesn't crash. Of course this only
works with the PC version, not the Amiga one.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13754>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list