[Scummvm-tracker] [ScummVM :: Bugs] #13775: SCUMM: Android freezes after the cinematic with the ghost and Sophia in the New York theater (was: (Indy4) ScummVM Android freezes after the cinematic with the ghost and Sophia in the New York theater)
ScummVM :: Bugs
trac at scummvm.org
Fri Aug 12 11:07:32 UTC 2022
#13775: SCUMM: Android freezes after the cinematic with the ghost and Sophia in the
New York theater
--------------------------------------------+------------------------------
Reporter: Olfdev | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Port: Android
Version: | Resolution:
Keywords: Indy4 Fate of Atlantis FM Towns | Game: Indiana Jones 4
--------------------------------------------+------------------------------
Changes (by antoniou79):
* game: => Indiana Jones 4
* summary:
(Indy4) ScummVM Android freezes after the cinematic with the ghost and
Sophia in the New York theater
=>
SCUMM: Android freezes after the cinematic with the ghost and Sophia
in the New York theater
Comment:
The 2.5.0 version on Play Store is quite old now. The more recent 2.6.0
can be downloaded from the ScummVM web site. However, as athrxx has
written above, the 2.6.0 release will not include the fix.
You could test with a development daily build (2.7.0) - which is also
available from the ScummVM web site - but keep in mind that upgrading
between development build and release builds is not supported which means
that you'd have to uninstall the one in order to install the other, and
hence, you may lose your ScummVM configuration (added games, custom
options) and possibly your saved games too (those that are stored in the
default storage location within the app storage space, unless you've
backed them up on the Cloud).
A possible workaround would be to run the game with disabled music (from
the "Edit Game" -> "Audio" (Tab) -> "Override global audio settings" ->
"Music Device" -> "No Music") at least just to get past the soft lock.
But, even if this works, I don't know if it will lock up again sometime
further into the game, if you re-enable the music again. (I am also unsure
if this would work with just muted music).
--
Ticket URL: <https://bugs.scummvm.org/ticket/13775#comment:3>
ScummVM :: Bugs <https://bugs.scummvm.org>
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