[Scummvm-tracker] [ScummVM :: Bugs] #13775: SCUMM: Android freezes after the cinematic with the ghost and Sophia in the New York theater (was: (Indy4) ScummVM Android freezes after the cinematic with the ghost and Sophia in the New York theater)

ScummVM :: Bugs trac at scummvm.org
Fri Aug 12 11:07:32 UTC 2022


#13775: SCUMM: Android freezes after the cinematic with the ghost and Sophia in the
New York theater
--------------------------------------------+------------------------------
Reporter:  Olfdev                           |       Owner:  (none)
    Type:  defect                           |      Status:  new
Priority:  normal                           |   Component:  Port: Android
 Version:                                   |  Resolution:
Keywords:  Indy4 Fate of Atlantis FM Towns  |        Game:  Indiana Jones 4
--------------------------------------------+------------------------------
Changes (by antoniou79):

 * game:   => Indiana Jones 4
 * summary:
     (Indy4) ScummVM Android freezes after the cinematic with the ghost and
     Sophia in the New York theater
     =>
     SCUMM: Android freezes after the cinematic with the ghost and Sophia
     in the New York theater

Comment:

 The 2.5.0 version on Play Store is quite old now. The more recent 2.6.0
 can be downloaded from the ScummVM web site. However, as athrxx has
 written above, the 2.6.0 release will not include the fix.

 You could test with a development daily build (2.7.0) - which is also
 available from the ScummVM web site - but keep in mind that upgrading
 between development build and release builds is not supported which means
 that you'd have to uninstall the one in order to install the other, and
 hence, you may lose your ScummVM configuration (added games, custom
 options) and possibly your saved games too (those that are stored in the
 default storage location within the app storage space, unless you've
 backed them up on the Cloud).

 A possible workaround would be to run the game with disabled music (from
 the "Edit Game" -> "Audio" (Tab) -> "Override global audio settings" ->
 "Music Device" -> "No Music") at least just to get past the soft lock.
 But, even if this works, I don't know if it will lock up again sometime
 further into the game, if you re-enable the music again. (I am also unsure
 if this would work with just muted music).
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13775#comment:3>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list