[Scummvm-tracker] [ScummVM :: Bugs] #13980: SCUMM:Remaining original GUI problems

ScummVM :: Bugs trac at scummvm.org
Tue Dec 27 13:35:20 UTC 2022


#13980: SCUMM:Remaining original GUI problems
-------------------------+----------------------------
Reporter:  GermanTribun  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCUMM
 Version:                |  Resolution:
Keywords:                |        Game:
-------------------------+----------------------------
Comment (by AndywinXp):

 Thanks! Atari ST support for older titles, like the ones you mentioned was
 not implemented because of some technical issues.

 Zak

 {{{
 -In the C64 version, the cursor for some reason also cycles through orange
 and yellow (Screenshot added), which is wrong (it doesn't happen in
 Maniac). Also, the sail is not white but dark gray (which also was
 correctly implemented in Maniac).
 }}}

 Thanks, I'll check what happened.


 {{{
 -In the FM-Towns version, the prompt when quitting the game is English,
 even though I use the German version.
 }}}
 Indy3:

 {{{
 -When quitting the game, the prompt is in English, even though I played
 the German VGA version. (Screenshot added)
 }}}

 These two are other cases of the prompts being hardcoded because they
 weren't there in the original, I'll see what I can do.


 Loom:
 {{{
 -In the FM-Towns version, the German Version's quit prompt is a bit weird,
 in that pressing J or N does nothing, but return or Esc does.
 Additionally, J is alread pre-selcted. (Screenshot added) The EGA version
 has the prompt function properly.
 }}}

 This is because the strings should have the format "Want to quit? (Y/N)Y",
 while (from the actual game files, so this should happen even on the
 original) LOOM FM-Towns German yields "Want to quit? (Y/N)Y\r". As you can
 see, the character at the end of the string regulates which key should
 actually quit the game; in this case we have a "\r" character which
 corresponds... to the ENTER key :-) I'll have to put a workaround for this
 one.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13980#comment:2>
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