[Scummvm-tracker] [ScummVM :: Bugs] #13995: Feature request: options could show *which* <default> is actually chosen for given game

ScummVM :: Bugs trac at scummvm.org
Thu Dec 29 18:17:34 UTC 2022


#13995: Feature request: options could show *which* <default> is actually chosen
for given game
----------------------------+------------------------------------
Reporter:  mikrosk          |      Owner:  (none)
    Type:  feature request  |     Status:  new
Priority:  normal           |  Component:  GUI
 Version:                   |   Keywords:  default,global,setting
    Game:                   |
----------------------------+------------------------------------
 I don't know if I'm alone with this feeling but I find it very hard to
 determine what renderer/scaler/audio engine/emulation etc is a particular
 game actually using.

 Firstly, I can override the audio to MT-32 globally. But what if a game
 doesn't support MT-32? I presume it turns into its own <default> however I
 can't know that because there is absolutely no indication (not even in the
 log) that the game switched to/kept in some other mode.

 And secondly, even if do override the setting, I still don't know which of
 the settings is <default> for the given game. The only way I know is to
 try all of them and see what changed (usually nothing as there isn't a
 game which supports all audio/video options).

 As a bonus one, I'd love to have only *usable* options available, for
 instance if Hercules/EGA/CGA is not supported by given game, why show it
 there?

 So, ideally, the combo box would look like this:

 VGA (default) <--- set by default (can be shaded out if the override
 checkbox is not checked but it would mean that if the global setting is
 n/a, this one will be used)
 EGA           <--- shown because it is supported
 CGA           <--- ditto
 (nothing else here)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13995>
ScummVM :: Bugs <https://bugs.scummvm.org>
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