[Scummvm-tracker] [ScummVM :: Bugs] #13995: Feature request: options could show *which* <default> is actually chosen for given game
ScummVM :: Bugs
trac at scummvm.org
Thu Dec 29 18:17:34 UTC 2022
#13995: Feature request: options could show *which* <default> is actually chosen
for given game
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Reporter: mikrosk | Owner: (none)
Type: feature request | Status: new
Priority: normal | Component: GUI
Version: | Keywords: default,global,setting
Game: |
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I don't know if I'm alone with this feeling but I find it very hard to
determine what renderer/scaler/audio engine/emulation etc is a particular
game actually using.
Firstly, I can override the audio to MT-32 globally. But what if a game
doesn't support MT-32? I presume it turns into its own <default> however I
can't know that because there is absolutely no indication (not even in the
log) that the game switched to/kept in some other mode.
And secondly, even if do override the setting, I still don't know which of
the settings is <default> for the given game. The only way I know is to
try all of them and see what changed (usually nothing as there isn't a
game which supports all audio/video options).
As a bonus one, I'd love to have only *usable* options available, for
instance if Hercules/EGA/CGA is not supported by given game, why show it
there?
So, ideally, the combo box would look like this:
VGA (default) <--- set by default (can be shaded out if the override
checkbox is not checked but it would mean that if the global setting is
n/a, this one will be used)
EGA <--- shown because it is supported
CGA <--- ditto
(nothing else here)
--
Ticket URL: <https://bugs.scummvm.org/ticket/13995>
ScummVM :: Bugs <https://bugs.scummvm.org>
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