[Scummvm-tracker] [ScummVM :: Bugs] #13271: GROOVIE: Clandestiny: Glitches for save and load game screens

ScummVM :: Bugs trac at scummvm.org
Tue Feb 15 10:20:28 UTC 2022


#13271: GROOVIE: Clandestiny: Glitches for save and load game screens
------------------------------+------------------------------
Reporter:  antoniou79         |       Owner:  (none)
    Type:  defect             |      Status:  new
Priority:  normal             |   Component:  Engine: Groovie
 Version:                     |  Resolution:
Keywords:  visual, backspace  |        Game:  Clandestiny
------------------------------+------------------------------
Description changed by antoniou79:

Old description:

> This is for Clandestiny, the version from MacOS store, testing with
> ScummVM latest master (HEAD) 2.6.0git on Windows 10 Pro 21H2
>
> On the save game screen, when typing in a name for the savegame, if you
> press backspace to correct the name the cursor does move to the left but
> the previous letter glyph(s) remains, so then when the user types new
> letters they overlap with the previous ones.
>
> It's only a visual glitch. The corrected version of the name will be
> saved if the user saves the game.
>
> On the load game screen, the names of the saved games appear in yellow
> and are hard to distinguish (at least for me) because they sort of blend
> with the background. I'm not sure if this is the original behavior though
> or a bug.
>
> Screenshots attached.

New description:

 This is for Clandestiny, the version from MacGameStore, testing with
 ScummVM latest master (HEAD) 2.6.0git on Windows 10 Pro 21H2

 On the save game screen, when typing in a name for the savegame, if you
 press backspace to correct the name the cursor does move to the left but
 the previous letter glyph(s) remains, so then when the user types new
 letters they overlap with the previous ones.

 It's only a visual glitch. The corrected version of the name will be saved
 if the user saves the game.

 On the load game screen, the names of the saved games appear in yellow and
 are hard to distinguish (at least for me) because they sort of blend with
 the background. I'm not sure if this is the original behavior though or a
 bug.

 Screenshots attached.

--
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Ticket URL: <https://bugs.scummvm.org/ticket/13271#comment:1>
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