[Scummvm-tracker] [ScummVM :: Bugs] #13306: SCUMM: LOOM (not VGA): Bobbin walks in front of the sheep for a split second
ScummVM :: Bugs
trac at scummvm.org
Sat Feb 19 19:38:31 UTC 2022
#13306: SCUMM: LOOM (not VGA): Bobbin walks in front of the sheep for a split
second
-------------------------+----------------------------
Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Loom
-------------------------+----------------------------
Description changed by eriktorbjorn:
Old description:
> This may be a regression. When I click on the sheep in Loom, Bobbin walks
> in front of them for a split second as seen in the attached screenshot.
> (I had to use a screen recorder to capture it, and then make a screenshot
> from the resulting movie. Blink and you missed it!)
>
> (To be continued. I'm preparing savegames.)
New description:
This may be a regression. When I click on the sheep in Loom, Bobbin walks
in front of them for a split second as seen in the attached screenshot. (I
had to use a screen recorder to capture it, and then make a screenshot
from the resulting movie. Blink and you missed it!)
I've also attached savegames from the EGA, Macintosh, TurboGrafx-16 and FM
Towns version. Walk left, then click on the sheep or the shepherd to
reproduce the glitch. I assume it also happens in the Amiga and Atari ST
versions, but I don't have them.
I have not been able to reproduce it glitch in the VGA version. Perhaps
not surprising, since it uses a different version of the SCUMM engine.
--
--
Ticket URL: <https://bugs.scummvm.org/ticket/13306#comment:1>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list