[Scummvm-tracker] [ScummVM :: Bugs] #13306: SCUMM: LOOM (not VGA): Bobbin walks in front of the sheep for a split second

ScummVM :: Bugs trac at scummvm.org
Sat Feb 19 19:38:31 UTC 2022


#13306: SCUMM: LOOM (not VGA): Bobbin walks in front of the sheep for a split
second
-------------------------+----------------------------
Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCUMM
 Version:                |  Resolution:
Keywords:                |        Game:  Loom
-------------------------+----------------------------
Description changed by eriktorbjorn:

Old description:

> This may be a regression. When I click on the sheep in Loom, Bobbin walks
> in front of them for a split second as seen in the attached screenshot.
> (I had to use a screen recorder to capture it, and then make a screenshot
> from the resulting movie. Blink and you missed it!)
>
> (To be continued. I'm preparing savegames.)

New description:

 This may be a regression. When I click on the sheep in Loom, Bobbin walks
 in front of them for a split second as seen in the attached screenshot. (I
 had to use a screen recorder to capture it, and then make a screenshot
 from the resulting movie. Blink and you missed it!)

 I've also attached savegames from the EGA, Macintosh, TurboGrafx-16 and FM
 Towns version. Walk left, then click on the sheep or the shepherd to
 reproduce the glitch. I assume it also happens in the Amiga and Atari ST
 versions, but I don't have them.

 I have not been able to reproduce it glitch in the VGA version. Perhaps
 not surprising, since it uses a different version of the SCUMM engine.

--
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13306#comment:1>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list