[Scummvm-tracker] [ScummVM :: Bugs] #12750: REMORSE: Enemy AI does not exactly match original
ScummVM :: Bugs
trac at scummvm.org
Sat Jan 1 06:32:17 UTC 2022
#12750: REMORSE: Enemy AI does not exactly match original
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Reporter: mduggan | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Ultima
Version: | Resolution:
Keywords: | Game: Crusader: No Remorse
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Comment (by mduggan):
A good example of this can be found by starting a new game in No Remorse
difficulty level. The first guard will walk up to his position, then
back, then draw his weapon and turn to attack the silencer.
* In the original after he turns, he just fires at the silencer
repeatedly.
* In ScummVM after he turns, he steps forward, draws again, and finally
starts firing.
This should be an easy enough case to trace through so I can work out why
he's deciding to move forward and inspect that code closely.
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Ticket URL: <https://bugs.scummvm.org/ticket/12750#comment:2>
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