[Scummvm-tracker] [ScummVM :: Bugs] #12750: REMORSE: Enemy AI does not exactly match original

ScummVM :: Bugs trac at scummvm.org
Sat Jan 1 06:32:17 UTC 2022


#12750: REMORSE: Enemy AI does not exactly match original
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Reporter:  mduggan  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: Ultima
 Version:           |  Resolution:
Keywords:           |        Game:  Crusader: No Remorse
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Comment (by mduggan):

 A good example of this can be found by starting a new game in No Remorse
 difficulty level.  The first guard will walk up to his position, then
 back, then draw his weapon and turn to attack the silencer.

 * In the original after he turns, he just fires at the silencer
 repeatedly.
 * In ScummVM after he turns, he steps forward, draws again, and finally
 starts firing.

 This should be an easy enough case to trace through so I can work out why
 he's deciding to move forward and inspect that code closely.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12750#comment:2>
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