[Scummvm-tracker] [ScummVM :: Bugs] #13244: Failure to blend audio in The Dig's Nexus location
ScummVM :: Bugs
trac at scummvm.org
Mon Jan 31 09:42:45 UTC 2022
#13244: Failure to blend audio in The Dig's Nexus location
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Reporter: Quitch | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Audio
Version: | Keywords: bug, audio, blend, transition, fade
Game: The Dig |
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Version: 2.5.1
Language: English
Game Origin: GOG
OS: Windows 10 Pro x64 21H2
Description of Issue:
The music of the underground Nexus is actually composed of 6 or 7 short
ambient cues, and the fade in and out, blending into each other, while you
walk around and approach specific points, i.e. the doors. As a result, the
background music of the Nexus is dynamic and random but seamless and
enchanting. In SVM this change doesn't happen seamlessly because the cues
don't fade in and out; instead, as I walk around, the cues are like
stopping and starting suddenly, without blending.
Steps to Reproduce:
1. Load The Dig
2. Proceed to The Nexus - the hub location with all the doors near the
beginning of the game
3. Move around the location, either left-to-right or right-to-left
Expected Behaviour:
Music fades in and out to blend transitions and hide the switch of audio
cue as you move around the location.
Current Behaviour:
Hard cuts in and out, making the switches readily apparent.
Additional Information:
GOG ships the game with version 2.0.0, which also has this issue.
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Ticket URL: <https://bugs.scummvm.org/ticket/13244>
ScummVM :: Bugs <https://bugs.scummvm.org>
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