[Scummvm-tracker] [ScummVM :: Bugs] #13244: Failure to blend audio in The Dig's Nexus location

ScummVM :: Bugs trac at scummvm.org
Mon Jan 31 09:42:45 UTC 2022


#13244: Failure to blend audio in The Dig's Nexus location
--------------------+-------------------------------------------------
Reporter:  Quitch   |      Owner:  (none)
    Type:  defect   |     Status:  new
Priority:  normal   |  Component:  Audio
 Version:           |   Keywords:  bug, audio, blend, transition, fade
    Game:  The Dig  |
--------------------+-------------------------------------------------
 Version: 2.5.1
 Language: English
 Game Origin: GOG
 OS: Windows 10 Pro x64 21H2

 Description of Issue:

 The music of the underground Nexus is actually composed of 6 or 7 short
 ambient cues, and the fade in and out, blending into each other, while you
 walk around and approach specific points, i.e. the doors. As a result, the
 background music of the Nexus is dynamic and random but seamless and
 enchanting. In SVM this change doesn't happen seamlessly because the cues
 don't fade in and out; instead, as I walk around, the cues are like
 stopping and starting suddenly, without blending.

 Steps to Reproduce:

 1. Load The Dig
 2. Proceed to The Nexus - the hub location with all the doors near the
 beginning of the game
 3. Move around the location, either left-to-right or right-to-left

 Expected Behaviour:

 Music fades in and out to blend transitions and hide the switch of audio
 cue as you move around the location.

 Current Behaviour:

 Hard cuts in and out, making the switches readily apparent.

 Additional Information:

 GOG ships the game with version 2.0.0, which also has this issue.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13244>
ScummVM :: Bugs <https://bugs.scummvm.org>
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