[Scummvm-tracker] [ScummVM :: Bugs] #13654: GRAHPICS: OPENGL: Fails with GLSL version 100 being too high
ScummVM :: Bugs
trac at scummvm.org
Wed Jul 13 17:02:42 UTC 2022
#13654: GRAHPICS: OPENGL: Fails with GLSL version 100 being too high
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Reporter: raziel- | Owner: lephilousophe
Type: defect | Status: pending
Priority: normal | Component: Graphics
Version: | Resolution: pending
Keywords: OpenGL, BE | Game:
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Comment (by lephilousophe):
Yes! Thank you!
The problem is that OGLES2 reports itself as supporting GLSL 0.9 which is
kind of unexpected for an OpenGL ES 2.0 implementation (where GLSL 1.00 is
the minimum).
But as OGLES2 is not really compliant with GLSL 1.00 we can't expect it to
lie.
I just pushed a workaround which should make shaders work again.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13654#comment:6>
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