[Scummvm-tracker] [ScummVM :: Bugs] #13589: SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime)

ScummVM :: Bugs trac at scummvm.org
Sat Jul 23 02:29:00 UTC 2022


#13589: SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime)
-------------------------+---------------------------------------------
Reporter:  Thunderforge  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  high          |   Component:  Engine: SCUMM
 Version:                |  Resolution:
Keywords:                |        Game:  Putt-Putt Travels Through Time
-------------------------+---------------------------------------------
Description changed by Thunderforge:

Old description:

> In ''Putt-Putt Travels Through Time'' (`putttime`), the Future zone has a
> teleporter pad puzzle that doesn't work correctly.
>
> == Expected Behavior
>
> As demonstrated in [https://youtu.be/vvlWbbf_hkQ?t=642 this Let's Play]:
>
> === Getting to the final platform
> 1. Go to the teleporter room in the Future Zone (debug command: `room
> 43`)
> 1. Clicking on the first button teleports to the second pad with two
> buttons
> 1. Clicking on one of the buttons advances Putt-Putt to the third pad,
> while the other button teleports him back
> 1. The player repeats and, through trial and error, manages to find the
> correct sequence of buttons to reach the final platform
>
> === Returning to the entrance
> On the final platform, clicking the back arrow returns Putt-Putt to the
> entrance.
>
> === Repeating the puzzle
> After solving the puzzle once, when Putt-Putt is at the entrance, he can
> click on the arcade machine (the cursor turns into a move arrow) and
> Putt-Putt will automatically go to the final platform by clicking the
> correct sequence of button presses.
>
> == Actual behavior
>
> This behavior described happens whether or not the player is on the path
> where Pep (Putt-Putt's dog) is sitting on the final platform.
>
> === Getting to the final platform
> Clicking on the first button teleports Putt-Putt straight to the final
> platform, skipping the entire puzzle.
>
> === Returning to the entrance
> On the final platform, clicking the back arrow returns Putt-Putt to the
> entrance makes him disappear, then reappear on the final platform.
>
> The only way to leave is to click on the room exit near the entrance
> (turning the cursor to the arrow). Then Putt-Putt will press the button,
> but this time it will take him to the entrance.
>
> === Repeating the puzzle
> After solving the puzzle once, when Putt-Putt is at the entrance, he can
> click on the arcade machine (the cursor turns into a move arrow).
>
> However, now when Putt-Putt presses the first button, he goes to the
> second platform, and then Putt-Putt automatically presses the correct
> series of button presses as if he had solved the puzzle correctly once.
>
> == Versions Tested
> * ScummVM 2.6.0 Pre-release 2022-06-10, Windows x64
> * Steam version of ''Putt-Putt Travels Through Time''

New description:

 In ''Putt-Putt Travels Through Time'' (`putttime`), the Future zone has a
 teleporter pad puzzle that doesn't work correctly.

 == Expected Behavior

 As demonstrated in [https://youtu.be/vvlWbbf_hkQ?t=642 this Let's Play]:

 === Getting to the final platform
 1. Go to the teleporter room in the Future Zone (debug command: `room 43`)
 1. Clicking on the first button teleports to the second pad with two
 buttons
 1. Clicking on one of the buttons advances Putt-Putt to the third pad,
 while the other button teleports him back
 1. The player repeats and, through trial and error, manages to find the
 correct sequence of buttons to reach the final platform

 === Returning to the entrance
 On the final platform, clicking the back arrow returns Putt-Putt to the
 entrance.

 === Repeating the puzzle
 After solving the puzzle once, when Putt-Putt is at the entrance, he can
 click on the arcade machine (the cursor turns into a move arrow) and Putt-
 Putt will automatically go to the final platform by clicking the correct
 sequence of button presses.

 == Actual behavior

 This behavior described happens whether or not the player is on the path
 where Pep (Putt-Putt's dog) is sitting on the final platform.

 === Getting to the final platform
 Clicking on the first button teleports Putt-Putt straight to the final
 platform, skipping the entire puzzle.

 === Returning to the entrance
 On the final platform, clicking the back arrow returns Putt-Putt to the
 entrance makes him disappear, then reappear on the final platform.

 The only way to leave is to click on the room exit near the entrance
 (turning the cursor to the arrow). Then Putt-Putt will press the button,
 but this time it will take him to the entrance.

 === Repeating the puzzle
 After solving the puzzle once, when Putt-Putt is at the entrance, he can
 click on the arcade machine (the cursor turns into a move arrow).

 However, now when Putt-Putt presses the first button, he goes to the
 second platform, and then Putt-Putt automatically presses the correct
 series of button presses as if he had solved the puzzle correctly once.

 == Versions Tested
 * ScummVM 2.6.0 Pre-release 2022-06-10, Windows x64
 * Steam version of ''Putt-Putt Travels Through Time'', both US and UK

--
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13589#comment:3>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list