[Scummvm-tracker] [ScummVM :: Bugs] #13627: SCUMM: CGA rendering isn't working correctly across all games

ScummVM :: Bugs trac at scummvm.org
Sun Jul 24 15:37:23 UTC 2022


#13627: SCUMM: CGA rendering isn't working correctly across all games
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Reporter:  eriktorbjorn  |       Owner:  athrxx
    Type:  defect        |      Status:  closed
Priority:  normal        |   Component:  Engine: SCUMM
 Version:                |  Resolution:  fixed
Keywords:                |        Game:
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Comment (by eriktorbjorn):

 Replying to [comment:5 athrxx]:
 > I didn't get the DOSBox color blending thing for CGA mode, but I did
 notice that in Hercules mode. It looks good, but really doesn't make pixel
 comparison exactly easy... No idea if/how you can turn that off. I didn't
 set any filter/scaler and it still did that...

 I was told that pressing F12 in CGA mode switches DOSBox to composite mode
 (you may have to press it more than once, since I think there are more
 than two states?), and that does some colour blending for me that's
 further affected by other settings. I don't know.

 As you say, that makes it hard to tell if ScummVM does it correctly.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13627#comment:7>
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