[Scummvm-tracker] [ScummVM :: Bugs] #13627: SCUMM: CGA rendering isn't working correctly across all games
ScummVM :: Bugs
trac at scummvm.org
Sun Jul 24 15:37:23 UTC 2022
#13627: SCUMM: CGA rendering isn't working correctly across all games
-------------------------+----------------------------
Reporter: eriktorbjorn | Owner: athrxx
Type: defect | Status: closed
Priority: normal | Component: Engine: SCUMM
Version: | Resolution: fixed
Keywords: | Game:
-------------------------+----------------------------
Comment (by eriktorbjorn):
Replying to [comment:5 athrxx]:
> I didn't get the DOSBox color blending thing for CGA mode, but I did
notice that in Hercules mode. It looks good, but really doesn't make pixel
comparison exactly easy... No idea if/how you can turn that off. I didn't
set any filter/scaler and it still did that...
I was told that pressing F12 in CGA mode switches DOSBox to composite mode
(you may have to press it more than once, since I think there are more
than two states?), and that does some colour blending for me that's
further affected by other settings. I don't know.
As you say, that makes it hard to tell if ScummVM does it correctly.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13627#comment:7>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list