[Scummvm-tracker] [ScummVM :: Bugs] #13554: LSL6 break to debugger when calling bad numbers
ScummVM :: Bugs
trac at scummvm.org
Tue Jun 7 14:24:00 UTC 2022
#13554: LSL6 break to debugger when calling bad numbers
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Reporter: RayKoopa | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: debugger, signature mismatch | Game: Leisure Suit Larry
| 6
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Comment (by m-kiewitz):
You can do a "bt", which is a backtrace.
In the end though just the full signature check error message should be
enough (including saved game, which you already supplied plus a way to
reproduce it, which you also supplied)
Yes, quite hilarious. If I remember correctly most of the earlier SCI
games were better play tested than the latter. In the case of LSL6, it's
also important to know if a certain bug happens in LSL6 hires only, or in
both versions. If you own both, it would be great if you could check the
low res version as well for this bug. low res LSL6 used SCI1.1, while the
hires version used what we call SCI32. The scripts of these two are not
the same.
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Ticket URL: <https://bugs.scummvm.org/ticket/13554#comment:6>
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