[Scummvm-tracker] [ScummVM :: Bugs] #13519: CHEWY: feeding sequence hanging when scummvm window not active
ScummVM :: Bugs
trac at scummvm.org
Sun Jun 19 19:21:19 UTC 2022
#13519: CHEWY: feeding sequence hanging when scummvm window not active
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Reporter: afreickmann | Owner: dreammaster
Type: defect | Status: closed
Priority: normal | Component: Engine: Chewy
Version: | Resolution: fixed
Keywords: | Game: Chewy: ESC from F5
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Changes (by dreammaster):
* owner: (none) => dreammaster
* status: new => closed
* resolution: => fixed
Comment:
Okay fixed. The section being triggered multiple times is guarded by a
"is_chewy_busy" check, which should have been on.. not sure why it
wasn't.. maybe we're doing an extra call to refresh the screen that's
triggered before Chewy starts moving and the flag is properly set. In any
case, the room 0 timer logic sets the AutoAniPlay flag for the entire time
it runs, so I just added an extra check for it already being set, and
skipped restarting the animation if it is.
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Ticket URL: <https://bugs.scummvm.org/ticket/13519#comment:2>
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