[Scummvm-tracker] [ScummVM :: Bugs] #13364: [Linux] If audio preferred device is set to default, it auto sets to FluidSynth in next startup

ScummVM :: Bugs trac at scummvm.org
Sun Mar 20 12:42:23 UTC 2022


#13364: [Linux] If audio preferred device is set to default, it auto sets to
FluidSynth in next startup
-------------------------+-------------------------------------------------
Reporter:                |      Owner:  (none)
  LukasThyWalls          |
    Type:  defect        |     Status:  new
Priority:  normal        |  Component:  GUI
 Version:                |   Keywords:  music_driver, FluidSynth, Linux,
    Game:                |  Settings, GUI, StartUp
-------------------------+-------------------------------------------------
 Hello.

 I have noticed in ScummVM 2.5.1 (Flatpak package) in KUbuntu 21.10 (Kernel
 5.14.0), when i set the Preferred audio device to "Default" in global
 settings, when i restart ScummVM, it automatically changes it to
 "FluidSynth". I saw when i change it to "Default" in the GUI and i Apply,
 is changed in ScummVM.ini (music_driver = auto), but when ScummVM starts,
 it reverts the setting to FluidSynth (music_driver = fluidsynth). It
 doesn't seems to do this with other setting, for sure not if i pick other
 setting of the Preferred Audio Device (music_driver), as it keeps it.

 The main issue with this is if you are using the MT-32 emulator, it
 overrides it if you left the FluidSynth audio device setting on. Sure, you
 can set the game itself to override the audio settings and use the default
 or MT-32 emulator as audio device, but, in this port if you change the
 setting or in other ports by default, if you have configured globally the
 MT-32 settings and put the globally audio as default, you don't need to
 override anything, it simply works.

 Thanks.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13364>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


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