[Scummvm-tracker] [ScummVM :: Bugs] #13364: [Linux] If audio preferred device is set to default, it auto sets to FluidSynth in next startup
ScummVM :: Bugs
trac at scummvm.org
Sun Mar 20 12:42:23 UTC 2022
#13364: [Linux] If audio preferred device is set to default, it auto sets to
FluidSynth in next startup
-------------------------+-------------------------------------------------
Reporter: | Owner: (none)
LukasThyWalls |
Type: defect | Status: new
Priority: normal | Component: GUI
Version: | Keywords: music_driver, FluidSynth, Linux,
Game: | Settings, GUI, StartUp
-------------------------+-------------------------------------------------
Hello.
I have noticed in ScummVM 2.5.1 (Flatpak package) in KUbuntu 21.10 (Kernel
5.14.0), when i set the Preferred audio device to "Default" in global
settings, when i restart ScummVM, it automatically changes it to
"FluidSynth". I saw when i change it to "Default" in the GUI and i Apply,
is changed in ScummVM.ini (music_driver = auto), but when ScummVM starts,
it reverts the setting to FluidSynth (music_driver = fluidsynth). It
doesn't seems to do this with other setting, for sure not if i pick other
setting of the Preferred Audio Device (music_driver), as it keeps it.
The main issue with this is if you are using the MT-32 emulator, it
overrides it if you left the FluidSynth audio device setting on. Sure, you
can set the game itself to override the audio settings and use the default
or MT-32 emulator as audio device, but, in this port if you change the
setting or in other ports by default, if you have configured globally the
MT-32 settings and put the globally audio as default, you don't need to
override anything, it simply works.
Thanks.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13364>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list