[Scummvm-tracker] [ScummVM :: Bugs] #13367: SCUMM: Loom (EGA) - Bobbin as Rusty can exit the cell when the door is locked
ScummVM :: Bugs
trac at scummvm.org
Mon Mar 21 13:41:09 UTC 2022
#13367: SCUMM: Loom (EGA) - Bobbin as Rusty can exit the cell when the door is
locked
--------------------------------+----------------------------
Reporter: antoniou79 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: glitch, blacksmiths | Game: Loom
--------------------------------+----------------------------
Comment (by eriktorbjorn):
Well, I'll be... It turns out that I ''can'' reproduce this with the
original interpreter after all.
I can't reproduce it with the Mac version, though, and I can see at least
one thing it does differently.
EGA DOS, roomobj-38-623:
{{{
Events:
38 - 0016
[0016] (24) loadRoomWithEgo(602,37,124,77);
[001E] (00) stopObjectCode();
END
}}}
EGA Mac, roomobj-38-623 (note that here it's Var[223 Bit 2] that holds the
door state)
{{{
Events:
38 - 0016
[0016] (A8) if (Var[223 Bit 2]) {
[001B] (24) loadRoomWithEgo(602,37,125,77);
[0023] (18) } else {
[0026] (0A) startScript(204,[]);
[0029] (**) }
[0029] (00) stopObjectCode();
END
}}}
I'm not sure what the FM Towns and TurboGrafx-16 version do. I can never
remember the correct descumm parameters. I don't have the Amiga or Atari
ST versions.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13367#comment:12>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list