[Scummvm-tracker] [ScummVM :: Bugs] #13367: SCUMM: Loom (EGA) - Bobbin as Rusty can exit the cell when the door is locked

ScummVM :: Bugs trac at scummvm.org
Mon Mar 21 13:41:09 UTC 2022


#13367: SCUMM: Loom (EGA) - Bobbin as Rusty can exit the cell when the door is
locked
--------------------------------+----------------------------
Reporter:  antoniou79           |       Owner:  (none)
    Type:  defect               |      Status:  new
Priority:  normal               |   Component:  Engine: SCUMM
 Version:                       |  Resolution:
Keywords:  glitch, blacksmiths  |        Game:  Loom
--------------------------------+----------------------------
Comment (by eriktorbjorn):

 Well, I'll be... It turns out that I ''can'' reproduce this with the
 original interpreter after all.

 I can't reproduce it with the Mac version, though, and I can see at least
 one thing it does differently.

 EGA DOS, roomobj-38-623:

 {{{
 Events:
   38 - 0016
 [0016] (24) loadRoomWithEgo(602,37,124,77);
 [001E] (00) stopObjectCode();
 END
 }}}

 EGA Mac, roomobj-38-623 (note that here it's Var[223 Bit 2] that holds the
 door state)

 {{{
 Events:
   38 - 0016
 [0016] (A8) if (Var[223 Bit 2]) {
 [001B] (24)   loadRoomWithEgo(602,37,125,77);
 [0023] (18) } else {
 [0026] (0A)   startScript(204,[]);
 [0029] (**) }
 [0029] (00) stopObjectCode();
 END
 }}}

 I'm not sure what the FM Towns and TurboGrafx-16 version do. I can never
 remember the correct descumm parameters. I don't have the Amiga or Atari
 ST versions.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13367#comment:12>
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