[Scummvm-tracker] [ScummVM :: Bugs] #13373: SCUMM: Loom (EGA) - Rusty's ghost can disappear completely
ScummVM :: Bugs
trac at scummvm.org
Wed Mar 23 11:01:55 UTC 2022
#13373: SCUMM: Loom (EGA) - Rusty's ghost can disappear completely
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Reporter: antoniou79 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: blink, disappear, Rusty | Game: Loom
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Comment (by eriktorbjorn):
I haven't managed to reproduce this in the original interpreter - not yet,
at least - and I don't understand what happens. I added some debug
messages to Actor_v3::actorWalkStep() for what I think is the Rusty's
ghost actor, and saw this:
{{{
Before: pos: 234, 66
After: pos: 234, 66
Before: pos: 234, -2303
After: pos: 234, -2303
Before: pos: 234, -4672
After: pos: 234, -4672
Before: pos: 234, -7041
After: pos: 234, -7041
}}}
So at some point, but probably not inside actorWalkStep(), Rusty's Y
coordinate got all screwed up, and he just keeps moving further and
further away.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13373#comment:1>
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