[Scummvm-tracker] [ScummVM :: Bugs] #13473: SCUMM: MANIAC: hanging cutscene when Purple Tentacle is bullying Sandy
ScummVM :: Bugs
trac at scummvm.org
Sat May 14 23:39:21 UTC 2022
#13473: SCUMM: MANIAC: hanging cutscene when Purple Tentacle is bullying Sandy
---------------------------+-----------------------------
Reporter: dwatteau | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: cutscene,stuck | Game: Maniac Mansion
---------------------------+-----------------------------
Comment (by dwatteau):
It looks like it is an original bug; you can see the French version hang
here too on Atari without ScummVM:
https://www.youtube.com/watch?v=MwKuK8RI5X0&t=5194s
I personally use the Esc key a lot when some scenes are a bit too slow for
me, so I guess that this time patience rewarded me with an original bug :)
As for the English script:
{{{
...
[0061] (14) print(23,"Don't touch me!");
[0071] (3B) waitForActor(13);
[0073] (1E) walkActorTo(13,21,50);
[0077] (3B) waitForActor(23);
[0079] (1E) walkActorTo(9,30,50);
[007D] (3B) waitForActor(9);
[007F] (11) animateActor(9,248);
[0082] (14) print(9,"PURPLE TENTACLE!!\x03Stop playing with the lab
experiments.\x03Bring her, the machine is ready.\x03Heh, heh, heh.");
[00E0] (80) breakHere();
[00E1] (44) unless (VAR_CHARCOUNT > 90) goto 00E0;
[00E7] (1E) walkActorTo(9,60,50);
[00EB] (AE) waitForMessage();
[00EC] (11) animateActor(23,250);
[00EF] (14) print(23,"EEEEEEEEEK!!!!");
...
}}}
The \xff "prefix" appeared in V3, if my memory serves me right.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13473#comment:10>
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