[Scummvm-tracker] [ScummVM :: Bugs] #13530: ULTIMA VI: Enemy Weapons incorrect and unbalanced

ScummVM :: Bugs trac at scummvm.org
Tue May 31 08:33:08 UTC 2022


#13530: ULTIMA VI: Enemy Weapons incorrect and unbalanced
-----------------------------------------+----------------------------
Reporter:  bliznik                       |      Owner:  (none)
    Type:  defect                        |     Status:  new
Priority:  normal                        |  Component:  Engine: Ultima
 Version:                                |   Keywords:
    Game:  Ultima VI: The False Prophet  |
-----------------------------------------+----------------------------
 In the original Ultima 6, Gargoyles mainly wield boomerangs, halberds, and
 clubs. In the ScummVM version of Ultima 6, Gargoyles each have 10-15
 throwing axes. That not only is incorrect, but it makes it very annoying
 and cumbersome to search them.

 In the original Ultima 6, bridge trolls mainly wield throwing axes or
 spears, and very rarely and occasionally clubs or bows and arrows. In the
 ScummVM version of Ultima 6, bridge trolls wield everything...throwing
 axes, spears, bows and arrows, clubs, etc. This not only fills the screen
 with throwing axes and spears, but it also requires me to search through
 20+ items every time I search a bridge troll, where in the original I
 might see maybe 6 or 8 items.

 This seems to be true across the board. Loot and weapons used by enemies
 is increased manyfold in the ScummVM version of Ultima 6, which makes
 things quite unbalanced.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13530>
ScummVM :: Bugs <https://bugs.scummvm.org>
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