[Scummvm-tracker] [ScummVM :: Bugs] #13922: MacCursor not handling black in color cursors
ScummVM :: Bugs
trac at scummvm.org
Wed Nov 9 02:40:06 UTC 2022
#13922: MacCursor not handling black in color cursors
------------------------------+--------------------
Reporter: sluicebox | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Common
Version: | Keywords:
Game: Quest for Glory 1 |
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`Common::MacCursor` doesn't handle black in color cursors (`crsr`
resources). Black pixels aren't drawn because they're treated as
transparent.
This can be seen in the Run cursor in QFG1VGA-Mac. There are three black
pixels, two of which are in the leg, and they're not drawn.
The Mac format allows a full 256 palette plus a separate transparency mask
but the `Common::Cursor` model requires one color to to be the
transparency key color. `MacCursor` is hard-coded to return 0xff as the
transparency key but color 0xff is always defined as black in Mac. There
is no code that attempts to deal with this and so incoming 0xff pixels
aren't drawn.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13922>
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