[Scummvm-tracker] [ScummVM :: Bugs] #13889: ScummVM hangs/crashes on game start with real MT-32 over USB MIDI
ScummVM :: Bugs
trac at scummvm.org
Sat Oct 8 18:46:18 UTC 2022
#13889: ScummVM hangs/crashes on game start with real MT-32 over USB MIDI
---------------------+--------------------------
Reporter: bleggett | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Audio: MT32
Version: | Resolution:
Keywords: | Game:
---------------------+--------------------------
Description changed by bleggett:
Old description:
> I've built an MT-32 Pi (uses Munt internally, but presents as a normal
> MIDI device) https://github.com/dwhinham/mt32-pi - which I'm connecting
> to my PC via a Roland UM-ONE Mk 2 USB MIDI interface.
>
> This combo works perfectly for both Dosbox and Exult - they see it as an
> external real MT-32, and everything (from CM-32 sounds to Sysex) works
> just fine.
>
> However, ScummVM (daily build as of this issue creation date) crashes on
> startup if I tell it to use this device as a "real" MT-32. It will send
> MIDI to the device just fine as a generic GM MIDI device, but it will
> hang on every game if I try to use MT-32 mode specifically.
>
> I get no console errors - just a hang on engine load. Disabling MT-32
> and using GM stops the hang (but naturally produces incorrect sounds for
> MT-32 games).
>
> Again - only ScummVM has this problem, so I think this is an issue with
> ScummVM and external "real" MT-32s over USB specifically.
New description:
I've built an MT-32 Pi (uses Munt internally, but presents as a normal
MIDI device) https://github.com/dwhinham/mt32-pi - which I'm connecting to
my PC via a Roland UM-ONE Mk 2 USB MIDI interface.
This combo works perfectly for both Dosbox and Exult - they see it as an
external real MT-32, and everything (from CM-32 sounds to Sysex) works
just fine.
However, ScummVM (daily build as of this issue creation date) crashes on
startup if I tell it to use this device as a "real" MT-32. It will send
MIDI to the device just fine as a generic GM MIDI device, but it will hang
on every game if I try to use MT-32 mode specifically.
I get no console errors - just a hang on engine load. Disabling MT-32 mode
in ScummVM and seding normal GM to the device works and stops the hang
(but naturally produces incorrect sounds for MT-32 games, as the device is
being sent GM data).
Again - only ScummVM has this problem, so I think this is an issue with
ScummVM and external "real" MT-32s over USB specifically.
--
--
Ticket URL: <https://bugs.scummvm.org/ticket/13889#comment:1>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list