[Scummvm-tracker] [ScummVM :: Bugs] #13899: DIRECTOR - Opera Fatal gameplay issue update
ScummVM :: Bugs
trac at scummvm.org
Sun Oct 16 05:24:41 UTC 2022
#13899: DIRECTOR - Opera Fatal gameplay issue update
--------------------+-----------------------------------
Reporter: mystrw1 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Director
Version: | Keywords: Director, Opera Fatal
Game: |
--------------------+-----------------------------------
Game-Opera Fatal
ScummVM version-v2.7.0git3423-gacee74-a4b76 (10/14/22, 22:01:27)
Game Engine-Director 4
Language-English
Game version-CD
Laptop OS-Win 10(64 bit)
About 7 months ago, I submitted a ticket on the Director game Opera Fatal
that has since been closed. I just wanted to update the gameplay/issues
status of the game at this point in time in case it might help continuing
engine/game development.
I'll start by repeating some notes from my initial ticket (13203) :
"Opera Fatal is properly detected when the game/files are added to
ScummVM. The game runs briefly by showing a few brief credit/opening
screens (with sound...). The game then proceeds to a black screen (w/ an
active cursor, so the game did not lock-up...) but the opening cut-scene
never played. The game halted there and I was able to CTRL-Z to exit the
game..."
I recently re-tried running the game with an updated daily build. Opera
now plays the full opening cutscene from the paperboy running down the
street to the Maestro standing in front of the concert hall.
Congratulations on your development progress ... and thank you again for
your efforts...!
There are some minor issues noted during the playing of the opening
splash/cut scene:
- The audio (music) starts with the initial "Heureka..." splash screen,
then momentarily stops, then re-starts again with the "Ruske..." splash
screen (not sure if this stop/restart is correct...) The audio
(music/voice) then continues normal thru the cutscene.
- Game-Opera Fatal
ScummVM version-v2.7.0git3423-gacee74-a4b76 (10/14/22, 22:01:27)
Game Engine-Director 4
Language-English
Game version-CD
Laptop OS-Win 10(64 bit)
About 7 months ago, I submitted a ticket on the Director game Opera Fatal
that has since been closed. I just wanted to update the gameplay/issues
status of the game at this point in time in case it might help continuing
engine/game development.
I'll start by repeating some notes from my initial ticket (13203) :
"Opera Fatal is properly detected when the game/files are added to
ScummVM. The game runs briefly by showing a few brief credit/opening
screens (with sound...). The game then proceeds to a black screen (w/ an
active cursor, so the game did not lock-up...) but the opening cut-scene
never played. The game halted there and I was able to CTRL-Z to exit the
game..."
I recently re-tried running the game with an updated daily build. Opera
now plays the full opening cutscene from the paperboy running down the
street to the Maestro standing in front of the concert hall.
Congratulations on the development progress and thank you again for your
efforts...
There are some minor issues noted during the playing of the splash/cut
scene:
- The audio (music) starts with the initial "Heureka..." splash screen,
then momentarily stops, then re-starts again with "Ruske..." splash screen
(not sure if this stop/restart is correct...) The audio (music/voice)
continues normal throughout the opening cutscene.
- Toward the beginning of the cutscene, during the close-up of the
newspaper, the bottom-right quadrant of the game screen is black, whereas
the other 3 quads. display the newspaper properly.
- Toward the end of the cutscene, a black rectangle is seen moving across
the game screen from lower left to upper right. I think that black box is
supposed to be the paper boy running along the city street (but not
absolutely sure...)
- After the cutscene ends, I can move forward toward the concert hall and
I can open the door to the hall (although I do not hear the sound of the
door opening which I think is supposed to be heard there) When I try to
enter the hall, though, all hell breaks loose and the game becomes
unplayable. I can exit the game using SCUMM ctrl-z command.
Hope this info. might help continuing development of the engine and
game...
--
Ticket URL: <https://bugs.scummvm.org/ticket/13899>
ScummVM :: Bugs <https://bugs.scummvm.org>
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