[Scummvm-tracker] [ScummVM :: Bugs] #13904: Summvm
ScummVM :: Bugs
trac at scummvm.org
Thu Oct 20 13:22:08 UTC 2022
#13904: Summvm
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Reporter: moisesbelda | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Port: Linux
Version: | Keywords: savegame, settings
Game: Discworld |
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Scumm version : 2.6.0
Game : Discworld
Plattform : Linux (Steam OS - Steam Deck).
Steam deck launches the games using the following command:
/bin"flatpak" run org.scummvm.ScummVm
--path="/run/media/mmcblk01/Emulation/roms/scummvm/discworld.scummvm"
--auto-detect
The problem is with this games that you have to select language and manage
savegames through the game own system . DiscWorld is one of the impacted
ones, it doesn't have a way to save the game through scummvm modal window,
but I think that broken sword as well.
Reproduction steps:
- Launch the game through .scummvm file, instead of from scummvm
manager:/bin"flatpak" run org.scummvm.ScummVm
--path="/run/media/mmcblk01/Emulation/roms/scummvm/discworld.scummvm"
--auto-detect
- Start game, and access to configuration, using key 1.
- Configure your desired language, and save game. If you go to load the
game, your saved game is there.
- Shutdown scummvm. Start again through same command as before.
Results:
- The game is not configured in the language selected before.
- There are no savegames to load.
If you execute scummvm manager directly, and start the game from the list,
everything works fine.
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Ticket URL: <https://bugs.scummvm.org/ticket/13904>
ScummVM :: Bugs <https://bugs.scummvm.org>
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