[Scummvm-tracker] [ScummVM :: Bugs] #13887: SCUMM: Indy3 (MAC) boxing bell rings 2 times instead of 3

ScummVM :: Bugs trac at scummvm.org
Mon Oct 24 14:56:37 UTC 2022


#13887: SCUMM: Indy3 (MAC) boxing bell rings 2 times instead of 3
----------------------------+------------------------------
Reporter:  dwatteau         |       Owner:  (none)
    Type:  defect           |      Status:  new
Priority:  low              |   Component:  Engine: SCUMM
 Version:                   |  Resolution:
Keywords:  macintosh,sound  |        Game:  Indiana Jones 3
----------------------------+------------------------------
Comment (by dwatteau):

 Thanks. I don't have the Amiga version either, unfortunately…

 However, for what it's worth, with a very naive change like this one:

 {{{
 diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
 index bca8581cc30..458bd3c976a 100644
 --- a/engines/scumm/sound.cpp
 +++ b/engines/scumm/sound.cpp
 @@ -548,7 +548,7 @@ void Sound::playSound(int soundID) {
                 // offset 22-23: ? often identical to the rate divisior?
 (but not in sound 8, which loops)
                 // offset 24, byte (?): volume
                 // offset 25: ? same as volume -- maybe left vs. right
 channel?
 -               // offset 26: ?  if != 0: stop current sound?
 +               // offset 26: ?  if == 0: stop current sound? (bug #13887)
                 // offset 27: ?  loopcount? 0xff == -1 for infinite?

                 size = READ_BE_UINT16(ptr + 12);
 @@ -574,6 +574,9 @@ void Sound::playSound(int soundID) {
                         stream = plainStream;
                 }

 +               if (!ptr[26])
 +                       _mixer->stopID(soundID);
 +
                 _mixer->playStream(Audio::Mixer::kSFXSoundType, nullptr,
 stream, soundID, vol, 0);
         }
         else {
 }}}

 the 3 sound effects for the bell can be heard again in the Macintosh
 version. I haven't done a full gameplay to check for any regression, but
 I've loaded a few dozen saves and it all seems fine. There's a similar
 trick around line 851.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13887#comment:11>
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