[Scummvm-tracker] [ScummVM :: Bugs] #13722: AGS: ScummVM glitch (MMDeluxe Walking/interaction Glitch)
ScummVM :: Bugs
trac at scummvm.org
Fri Sep 2 13:28:53 UTC 2022
#13722: AGS: ScummVM glitch (MMDeluxe Walking/interaction Glitch)
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Reporter: JordanLuff | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: AGS
Version: | Resolution:
Keywords: walk/interact glitch | Game: Maniac Mansion
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Comment (by i30817):
This backend: https://github.com/diablodiab/libretro-scummvm-backend
supports recent scummvm (still without hardware rendering). It does this
by using upstream code and only 'slotting in' as a 'backend' which is
scummvm project nomenclature for 'port'.
However, i'm not at all sure it can run on the xbox (is it x86-64? If so,
it's possible the windows build might work, although i kind of doubt it).
There is a buildbot here: build.bot.nu/nightly/
can run it, if you also download the data files also there and extract
them on the retroarch system dir, then extract the core to the cores dir.
You may have to re-add the games by deleting the scummvm.ini file then
starting the core standalone and adding them again.
The 'regular' way to create a scummvm retroarch playlist is very very
boring so i usually use this: https://github.com/i30817/libretro-mkscumm
You don't need it though, if you start the core from retroarch and use
scummvm inbuilt chooser.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13722#comment:6>
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