[Scummvm-tracker] [ScummVM :: Bugs] #13822: SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword
ScummVM :: Bugs
trac at scummvm.org
Sat Sep 3 19:36:40 UTC 2022
#13822: SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword
-------------------+--------------------------------
Reporter: lwcorp | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game: Quest for Glory 4
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Description changed by lwcorp:
Old description:
> Even if one has lesser swords instead (battered sword, fine sword or even
> an axe!), attacking the castle gate always uses Piotyr's Sword (i.e.
> flaming sword).
>
> Note those of Fighter class (as opposed to Paladins) aren't even supposed
> to have the flaming sword ability.
>
> Since attacking the gate serves no real purpose, I think it might be
> better to block it altogether than showing Piotyr's Sword to those that
> don't have it.
New description:
Even if one has lesser swords instead (battered sword, fine sword or even
an axe!), attacking the castle gate always uses Piotyr's Sword (i.e.
flaming sword).
Note those of Fighter class (as opposed to Paladins) aren't even supposed
to have the flaming sword ability.
Since attacking the gate serves no real purpose, I think it might be
better to block it altogether than showing Piotyr's Sword to those that
don't have it.
Tried via v2.7.0git2430-g139536ced1a (Sep 3 2022 04:02:45).
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Ticket URL: <https://bugs.scummvm.org/ticket/13822#comment:1>
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