[Scummvm-tracker] [ScummVM :: Bugs] #13862: SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly
ScummVM :: Bugs
trac at scummvm.org
Wed Sep 28 03:30:14 UTC 2022
#13862: SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels
correctly
-------------------------+-----------------------------------
Reporter: Thunderforge | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Blue's Treasure Hunt
-------------------------+-----------------------------------
Description changed by Thunderforge:
Old description:
> ''This ticket was split off from #12505, posted by @cheatfreak47''
>
> I went ahead and went over my own copy of Blue's Clues: Blue's Treasure
> Hunt with a fine-toothed comb in the latest daily build ScummVM (at the
> time: windows-x86-64-master-cb14f43e), copying the files as instructed by
> the Wiki page and hunted for problems and came up with only a few.
>
> Attached I will post some more or less completed savegames to try and
> assist with dev, but I don't know how useful they will be.
>
> Worth noting that the actual game does work on modern Windows 10 with no
> issues, and can be windowed for comparison to scummVM.
>
> ----
>
> On Disc 2, there is a minigame you can play either by completing the
> game, or by pressing the A key while on the chapter select screen and
> choosing it on the bottom right from the Activity Select. (I believe it
> is room 54 if you use the debugger to warp)
>
> Simply put, this doesn't work as intended. It only shows 4 levels and
> they're all a garbled mess. The intention is for there to be about 100
> levels. I believe these are contained by files in /data/levels/, probably
> in the .BRE files or .WIZ files, but I am not sure how this all works
> exactly.
> https://i.imgur.com/dNQs7r2.png
New description:
''This ticket was split off from #12505, posted by @cheatfreak47''
I went ahead and went over my own copy of Blue's Clues: Blue's Treasure
Hunt with a fine-toothed comb in the latest daily build ScummVM (at the
time: windows-x86-64-master-cb14f43e), copying the files as instructed by
the Wiki page and hunted for problems and came up with only a few.
Attached I will post some more or less completed savegames to try and
assist with dev, but I don't know how useful they will be.
Worth noting that the actual game does work on modern Windows 10 with no
issues, and can be windowed for comparison to scummVM.
----
On Disc 2, there is a minigame you can play either by completing the game,
or by pressing the A key while on the chapter select screen and choosing
it on the bottom right from the Activity Select. (I believe it is room 54
if you use the debugger to warp)
Simply put, this doesn't work as intended. It only shows 4 levels and
they're all a garbled mess. The intention is for there to be about 100
levels. I believe these are contained by files in /data/levels/, probably
in the .BRE files or .WIZ files, but I am not sure how this all works
exactly.
https://i.imgur.com/dNQs7r2.png
https://youtu.be/xXSNHZX0DDY?t=3132
This video here could be used as reference for what the Breakout
Minigame's intended behavior is like.
--
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Ticket URL: <https://bugs.scummvm.org/ticket/13862#comment:1>
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