[Scummvm-tracker] [ScummVM :: Bugs] #14388: SCI: Police Quest SWAT - Demo - "Invalid robot file 11.rbt"
ScummVM :: Bugs
trac at scummvm.org
Thu Apr 6 15:11:31 UTC 2023
#14388: SCI: Police Quest SWAT - Demo - "Invalid robot file 11.rbt"
-------------------------------+-------------------------
Reporter: dwatteau | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Keywords:
Game: Police Quest: SWAT |
-------------------------------+-------------------------
This happens with either ScummVM 2.7.0 or current HEAD, using the `pqswat-
win-demo-en.zip` demo, or the original files from my French Torin's
Passage SierraOriginals CD (which has a demo for Police Quest SWAT).
Loading the demo in ScummVM and waiting a bit, the console will eventually
open with the following fatal error:
{{{
ERROR: Invalid robot file 11.rbt!
}}}
Looking at the associated code
(<https://github.com/scummvm/scummvm/blob/v2.7.0/engines/sci/video/robot_decoder.cpp#L374>),
the 11.RBT file indeed starts with unexpected content:
{{{
$ hexdump -C ROBOTS/11.RBT | head -n 1
00000000 3d 00 53 4f 4c 00 04 00 00 00 00 00 2c 01 38 01
|=.SOL.......,.8.|
$ hexdump -C ROBOTS/12.RBT | head -n 1
00000000 16 00 53 4f 4c 00 04 00 ad 08 00 00 2c 01 91 00
|..SOL.......,...|
}}}
MD5 sums are the following ones:
{{{
MD5(ROBOTS/11.RBT)= 9274e1023eb27ffd00b3bf47bf0bb45e
MD5(ROBOTS/12.RBT)= 201278d821ee17c0e8cac7f88dfc5380
}}}
and they're identical between the provided demo and the one from my old
CD.
I only own the demo, not the full game, so I don't know how the full game
behaves in that way.
--
Ticket URL: <https://bugs.scummvm.org/ticket/14388>
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