[Scummvm-tracker] [ScummVM :: Bugs] #13116: TWINE: slowdown when grid mask is applied

ScummVM :: Bugs trac at scummvm.org
Wed Aug 9 14:25:34 UTC 2023


#13116: TWINE: slowdown when grid mask is applied
----------------------+-----------------------------------
Reporter:  mgerhardy  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: TwinE
 Version:             |  Resolution:
Keywords:             |        Game:  Little Big Adventure
----------------------+-----------------------------------
Description changed by mgerhardy:

Old description:

> happens e.g. in the first scene of the asylum when entering the room with
> the holomap and key card.

New description:

 happens e.g. in the first scene of the asylum when entering the room with
 the holomap and key card.

 The problem is in Grid::drawBrickSprite (and in fact in
 Redraw::processDrawListActorSprites not using the SpriteData Surface - see
 https://bugs.scummvm.org/ticket/12024)

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Ticket URL: <https://bugs.scummvm.org/ticket/13116#comment:2>
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