[Scummvm-tracker] [ScummVM :: Bugs] #13116: TWINE: slowdown when grid mask is applied
ScummVM :: Bugs
trac at scummvm.org
Wed Aug 9 14:25:34 UTC 2023
#13116: TWINE: slowdown when grid mask is applied
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Reporter: mgerhardy | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Version: | Resolution:
Keywords: | Game: Little Big Adventure
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Description changed by mgerhardy:
Old description:
> happens e.g. in the first scene of the asylum when entering the room with
> the holomap and key card.
New description:
happens e.g. in the first scene of the asylum when entering the room with
the holomap and key card.
The problem is in Grid::drawBrickSprite (and in fact in
Redraw::processDrawListActorSprites not using the SpriteData Surface - see
https://bugs.scummvm.org/ticket/12024)
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Ticket URL: <https://bugs.scummvm.org/ticket/13116#comment:2>
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