[Scummvm-tracker] [ScummVM :: Bugs] #14595: KQ4: Copy protection quiz can ask for information left out of later King's Quest collections
ScummVM :: Bugs
trac at scummvm.org
Fri Aug 25 12:12:40 UTC 2023
#14595: KQ4: Copy protection quiz can ask for information left out of later King's
Quest collections
-------------------------+-----------------------------
Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game: King's Quest 4
-------------------------+-----------------------------
Description changed by eriktorbjorn:
Old description:
> I believe this applies to all known SCI versions of the game. I don't
> think the AGI version was ever included in any collection?
>
> To start King's Quest IV, you have to type in a word from the manual. The
> game picks a question at random from a pool of 79. For details, see here:
>
> https://github.com/sluicebox/sci-
> scripts/blob/f0cb18048d49dafbde8dd36310e8ebdf7cb7f2ca/kq4-dos-1.006.004/src/copyProtect.sc#L29
>
> In later releases (e.g. the one currently on GOG, but also - I believe -
> various King's Quest collections), the format of the manual changed so
> instead Sierra provided a table of the answers. But when double-checking
> that, there were three questions I couldn't find any answer to in the
> table:
>
> 8. On page 3, what is the seventh word in the third paragraph?
> 22. On page 6, what is the fifth word in the first paragraph?
> 64. In the section TIPS FOR NEW ADVENTURE PLAYERS, what is the last word
> of tip #1 (HOW TO MOVE AROUND)?
>
> Should ScummVM work around this by ensuring that none of these questions
> are ever picked, or should we just accept it? In my experience, Sierra
> were notoriously sloppy with the copy protection information in their re-
> releases. But in this case it may actually be possible to do something
> about it.
New description:
I believe this applies to all known SCI versions of the game. I don't
think the AGI version was ever included in any collection?
To start King's Quest IV, you have to type in a word from the manual. The
game picks a question at random from a pool of 79. For details, see here:
https://github.com/sluicebox/sci-
scripts/blob/f0cb18048d49dafbde8dd36310e8ebdf7cb7f2ca/kq4-dos-1.006.004/src/copyProtect.sc#L29
In later releases (e.g. the one currently on GOG, but also - I believe -
various King's Quest collections), the format of the manual changed so
instead Sierra provided a table of the answers. But when double-checking
that, there were three questions I couldn't find any answer to in the
table:
Question 8: On page 3, what is the seventh word in the third paragraph?
Question 22: On page 6, what is the fifth word in the first paragraph?
Question 64: In the section TIPS FOR NEW ADVENTURE PLAYERS, what is the
last word of tip #1 (HOW TO MOVE AROUND)?
Should ScummVM work around this by ensuring that none of these questions
are ever picked, or should we just accept it? In my experience, Sierra
were notoriously sloppy with the copy protection information in their re-
releases. But in this case it may actually be possible to do something
about it.
--
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Ticket URL: <https://bugs.scummvm.org/ticket/14595#comment:1>
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