[Scummvm-tracker] [ScummVM :: Bugs] #13895: WII: Pointer is missing after opening ScummVM menu

ScummVM :: Bugs trac at scummvm.org
Mon Aug 28 14:49:58 UTC 2023


#13895: WII: Pointer is missing after opening ScummVM menu
--------------------+--------------------------
Reporter:  Ereina8  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Port: Wii
 Version:           |  Resolution:
Keywords:           |        Game:  Sam and Max
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Comment (by digitall):

 The reason for the missing cursor is that when you switch to the GMM
 dialogs, this loads a cursor which is RGBA, not CLUT8 i.e. paletted. This
 uses the setMouseCursor API:
 https://github.com/scummvm/scummvm/blob/master/backends/platform/wii/osystem_gfx.cpp#L657

 Once you switch back to the game, the same function is called, but while
 this loads the mouse cursor data for the CLUT8 cursor, it has lost and
 does not restore the palette present prior to the switch to a RGBA cursor.

 This will only affect games which use CLUT8 paletted cursors and which
 don't reload the palette periodically.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13895#comment:6>
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