[Scummvm-tracker] [ScummVM :: Bugs] #13895: WII: Pointer is missing after opening ScummVM menu
ScummVM :: Bugs
trac at scummvm.org
Mon Aug 28 14:49:58 UTC 2023
#13895: WII: Pointer is missing after opening ScummVM menu
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Reporter: Ereina8 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Port: Wii
Version: | Resolution:
Keywords: | Game: Sam and Max
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Comment (by digitall):
The reason for the missing cursor is that when you switch to the GMM
dialogs, this loads a cursor which is RGBA, not CLUT8 i.e. paletted. This
uses the setMouseCursor API:
https://github.com/scummvm/scummvm/blob/master/backends/platform/wii/osystem_gfx.cpp#L657
Once you switch back to the game, the same function is called, but while
this loads the mouse cursor data for the CLUT8 cursor, it has lost and
does not restore the palette present prior to the switch to a RGBA cursor.
This will only affect games which use CLUT8 paletted cursors and which
don't reload the palette periodically.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13895#comment:6>
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