[Scummvm-tracker] [ScummVM :: Bugs] #14357: TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts (was: TETRAEDGE: Syberia (1/2) crash on startup on PPC)

ScummVM :: Bugs trac at scummvm.org
Tue Dec 12 18:17:53 UTC 2023


#14357: TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts
--------------------+--------------------------------
Reporter:  raziel-  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  high     |   Component:  Engine: Tetraedge
 Version:           |  Resolution:
Keywords:           |        Game:  Syberia 1
--------------------+--------------------------------
Changes (by ccawley2011):

 * keywords:  BigEndian, PPC =>
 * priority:  normal => high
 * summary:  TETRAEDGE: Syberia (1/2) crash on startup on PPC => TETRAEDGE:
     Syberia (1/2) crash on startup with OpenGL ES 2 contexts

Comment:

 glShadeModel is part of the fixed function API from OpenGL ES 1.x and
 desktop OpenGL, so it won’t work with OpenGL ES 2 (which only supports
 shaders). Until a shader renderer is written, you’ll have to make do with
 GL4ES or use a different implementation of OpenGL.

 The Tetraedge engine is unlikely to work on mobile devices without this,
 so I’ve increased the priority of this issue.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14357#comment:14>
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