[Scummvm-tracker] [ScummVM :: Bugs] #14357: TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts (was: TETRAEDGE: Syberia (1/2) crash on startup on PPC)
ScummVM :: Bugs
trac at scummvm.org
Tue Dec 12 18:17:53 UTC 2023
#14357: TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: Tetraedge
Version: | Resolution:
Keywords: | Game: Syberia 1
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Changes (by ccawley2011):
* keywords: BigEndian, PPC =>
* priority: normal => high
* summary: TETRAEDGE: Syberia (1/2) crash on startup on PPC => TETRAEDGE:
Syberia (1/2) crash on startup with OpenGL ES 2 contexts
Comment:
glShadeModel is part of the fixed function API from OpenGL ES 1.x and
desktop OpenGL, so it won’t work with OpenGL ES 2 (which only supports
shaders). Until a shader renderer is written, you’ll have to make do with
GL4ES or use a different implementation of OpenGL.
The Tetraedge engine is unlikely to work on mobile devices without this,
so I’ve increased the priority of this issue.
--
Ticket URL: <https://bugs.scummvm.org/ticket/14357#comment:14>
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