[Scummvm-tracker] [ScummVM :: Bugs] #12335: AGS: Quest for Glory II Remake: Import a Hero does not work
ScummVM :: Bugs
trac at scummvm.org
Wed Dec 20 16:54:51 UTC 2023
#12335: AGS: Quest for Glory II Remake: Import a Hero does not work
--------------------+--------------------------------
Reporter: OmerMor | Owner: OmerMor
Type: defect | Status: new
Priority: normal | Component: Engine: AGS
Version: | Resolution:
Keywords: | Game: Quest for Glory 2
--------------------+--------------------------------
Comment (by tag2015):
Replying to [comment:13 lwcorp]:
> Then obviously they got it wrong. It makes no sense to show
qfg2agdi-*.sav since it can't import its own exports. It should only show
qfg1*-X.sav files as that's what it can import.
>
It was implemented like this for a reason, as mentioned in a previous
post.
When an AGS game accesses the savedir all the files are expected to be
prefixed with the gameid (qfg2agdi, unless the user changed it). This is
to avoid interfering with other games, so you understand that the only way
to list the qfg1 saves is to add some hack specifically for this game,
which we'd rather avoid considering that the save can be correctly
imported placing the save in the gamedir (or changing the prefix as
explained).
It's true that it clashes with files exported by this game but I don't
think that's much of a problem... the game tells you when the file is not
a QfG1 character, and frankly I don't think there are that many users
affected by this potential problem (considering that you need to complete
both games, unless you cheat that is)
I think that the best idea is to add a informational messagebox when
opening the import option, like in the SCI engine.
--
Ticket URL: <https://bugs.scummvm.org/ticket/12335#comment:14>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list