[Scummvm-tracker] [ScummVM :: Bugs] #14769: Scummvm android fails on Nexus 7 2012
ScummVM :: Bugs
trac at scummvm.org
Wed Dec 27 07:13:32 UTC 2023
#14769: Scummvm android fails on Nexus 7 2012
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Reporter: eingrossfilou | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Port: Android
Version: | Resolution:
Keywords: GLSL | Game:
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Comment (by antoniou79):
I think I see the issue in the code, but I'm probably not the person to
fix it.
We expect a certain format for the "GL_SHADING_LANGUAGE_VERSION" string
that your case is not conforming to. I think it's probably because of it
being very early (1.00).
So we expect something like:
"OpenGL ES GLSL ES 3.20"
But your device provides:
"OpenGL ES GLSL 1.00"
Note the missing extra "ES" after "GLSL".
We could add a fallback format for catching this case, but I don't think I
have a device to test for it, so it would be sort of a blind fix.
Someone more familiar with the opengl context code would have to
confirm/verify whether this is a proper solution or not.
--
Ticket URL: <https://bugs.scummvm.org/ticket/14769#comment:3>
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