[Scummvm-tracker] [ScummVM :: Bugs] #14769: Scummvm android fails on Nexus 7 2012

ScummVM :: Bugs trac at scummvm.org
Wed Dec 27 07:13:32 UTC 2023


#14769: Scummvm android fails on Nexus 7 2012
--------------------------+----------------------------
Reporter:  eingrossfilou  |       Owner:  (none)
    Type:  defect         |      Status:  new
Priority:  normal         |   Component:  Port: Android
 Version:                 |  Resolution:
Keywords:  GLSL           |        Game:
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Comment (by antoniou79):

 I think I see the issue in the code, but I'm probably not the person to
 fix it.

 We expect a certain format for the "GL_SHADING_LANGUAGE_VERSION" string
 that your case is not conforming to. I think it's probably because of it
 being very early (1.00).

 So we expect something like:
 "OpenGL ES GLSL ES 3.20"

 But your device provides:
 "OpenGL ES GLSL 1.00"

 Note the missing extra "ES" after "GLSL".

 We could add a fallback format for catching this case, but I don't think I
 have a device to test for it, so it would be sort of a blind fix.

 Someone more familiar with the opengl context code would have to
 confirm/verify whether this is a proper solution or not.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14769#comment:3>
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