[Scummvm-tracker] [ScummVM :: Bugs] #14772: M4: Orion Burger - Gfx mesh and crash on BE target

ScummVM :: Bugs trac at scummvm.org
Sat Dec 30 20:10:04 UTC 2023


#14772: M4: Orion Burger - Gfx mesh and crash on BE target
--------------------+----------------------------------
Reporter:  raziel-  |      Owner:  (none)
    Type:  defect   |     Status:  new
Priority:  normal   |  Component:  Engine: M4
 Version:           |   Keywords:  Orion Burger, Endian
    Game:           |
--------------------+----------------------------------
 ScummVM 2.9.0git (Dec 30 2023 18:06:49)
 Using SDL backend with SDL 2.28.4
 Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 MikMod Theora
 VPX AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) ENet
 SDL2 TinyGL OpenGL (with shaders)

 I get the attached gfx mesh in the intro (and a crash just about when the
 line, 'I'm on it, Boss' comes up)

 User picked target 'burger' (engine ID 'm4', game ID 'burger')...
    Looking for a plugin supporting this target... M4
 WARNING: SearchSet::add: archive 'shaders.dat' already present!
 Running Orion Burger (DOS/English)
 burger.has: 10c8064e9c771072122f50737ac97245, 730771 bytes.

 AmigaOS4 - PPC - Big Endian
 gcc (adtools build 11.3.0) 11.3.0
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14772>
ScummVM :: Bugs <https://bugs.scummvm.org>
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