[Scummvm-tracker] [ScummVM :: Bugs] #14772: M4: Orion Burger - Gfx mesh and crash on BE target
ScummVM :: Bugs
trac at scummvm.org
Sat Dec 30 20:10:04 UTC 2023
#14772: M4: Orion Burger - Gfx mesh and crash on BE target
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: M4
Version: | Keywords: Orion Burger, Endian
Game: |
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ScummVM 2.9.0git (Dec 30 2023 18:06:49)
Using SDL backend with SDL 2.28.4
Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 MikMod Theora
VPX AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) ENet
SDL2 TinyGL OpenGL (with shaders)
I get the attached gfx mesh in the intro (and a crash just about when the
line, 'I'm on it, Boss' comes up)
User picked target 'burger' (engine ID 'm4', game ID 'burger')...
Looking for a plugin supporting this target... M4
WARNING: SearchSet::add: archive 'shaders.dat' already present!
Running Orion Burger (DOS/English)
burger.has: 10c8064e9c771072122f50737ac97245, 730771 bytes.
AmigaOS4 - PPC - Big Endian
gcc (adtools build 11.3.0) 11.3.0
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Ticket URL: <https://bugs.scummvm.org/ticket/14772>
ScummVM :: Bugs <https://bugs.scummvm.org>
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