[Scummvm-tracker] [ScummVM :: Bugs] #14102: GRAPHICS: Scummvm Window not scaled
ScummVM :: Bugs
trac at scummvm.org
Sat Feb 18 09:02:03 UTC 2023
#14102: GRAPHICS: Scummvm Window not scaled
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Reporter: legluondunet | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Graphics
Version: | Resolution:
Keywords: | Game:
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Comment (by antoniou79):
Interesting, testing on Windows 10 with ScummVM 2.8git and SurfaceSDL also
has somewhat similar behavior although not as "glitchy".
The launcher window gets resized upon loading the game and also again when
returning to launcher but it does not maintain the dimensions of the
original launcher window. This is especially obvious if the launcher
windows "maximized", but not fullscreen. And the same goes for the game
window.
Windows behaves as if the ScummVM window is "maximized" though, since it
offers the "restore down" icon on top right and not the "maximize icon".
Clicking on "restore down" sort of centers the window but maintains
dimensions. Clicking on "maximize" from this state, resize the window to
maximum dimensions within the screen and fills it as expected.
Still no black areas though. Your Linux SDL seems to behave differently in
that regard. I'll have to test on mine.
For now I'm thinking this is sort of known SDL graphics issue, that is
especially "buggy" on Linux.
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Ticket URL: <https://bugs.scummvm.org/ticket/14102#comment:13>
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