[Scummvm-tracker] [ScummVM :: Bugs] #14102: GRAPHICS: Scummvm Window not scaled

ScummVM :: Bugs trac at scummvm.org
Sat Feb 18 09:02:03 UTC 2023


#14102: GRAPHICS: Scummvm Window not scaled
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Reporter:  legluondunet  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Graphics
 Version:                |  Resolution:
Keywords:                |        Game:
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Comment (by antoniou79):

 Interesting, testing on Windows 10 with ScummVM 2.8git and SurfaceSDL also
 has somewhat similar behavior although not as "glitchy".

 The launcher window gets resized upon loading the game and also again when
 returning to launcher but it does not maintain the dimensions of the
 original launcher window. This is especially obvious if the launcher
 windows "maximized", but not fullscreen. And the same goes for the game
 window.

 Windows behaves as if the ScummVM window is "maximized" though, since it
 offers the "restore down" icon on top right and not the "maximize icon".
 Clicking on "restore down" sort of centers the window but maintains
 dimensions. Clicking on "maximize" from this state, resize the window to
 maximum dimensions within the screen and fills it as expected.

 Still no black areas though. Your Linux SDL seems to behave differently in
 that regard. I'll have to test on mine.

 For now I'm thinking this is sort of known SDL graphics issue, that is
 especially "buggy" on Linux.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14102#comment:13>
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