[Scummvm-tracker] [ScummVM :: Bugs] #14023: XEEN: Swords map UnderWorld broken
ScummVM :: Bugs
trac at scummvm.org
Wed Jan 11 05:43:06 UTC 2023
#14023: XEEN: Swords map UnderWorld broken
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Reporter: HendrikR | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Xeen
Version: | Keywords:
Game: |
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The endgame of "swords of xeen" has several bugs which keep a player from
completing the game. The player has to visit the UnderWorld map to get the
Negative Orb, necessary to win the game.
ScummVM Version: tested with both 2.6.1 and a fresh build from 2023-01-09
(commit id 611efe9b9088bc51a61679c39289a7f81f83df06).
Game Version: swrd.cc: 0d51c3457070cc7d1a596da9241924a5, 13026924 bytes.
Host OS: (Arch)Linux x86_64
1. When jumping from "Sky Platform" (maze0052) at pos (7,8), you are
supposed to land in the UnderWorld (maze0078). Instead, you always land in
map E6 (maze0038). The UnderWorld can only be reached by using "map 78" in
the debugger.
2. The UnderWorld map (maze0078) itself has a bug that keeps it from
loading. Upon reaching it (via "map 78"), scummvm crashes, because it
cannot find 000.mon and 000.att files. In fact, these monster files do not
exist. Adding them in the data directory (where sword.cc resides) makes
the level accessible, but it then crashes as soon as one approaches the
3rd form of the GateMaster.
The broken GateMaster seems to be due to a missing entry in the
monsters.swd file, as extracted from the swrd.cc archive. This file
determines which sprites to load for which monster, and it only contains 2
of the 3 forms of the GateMaster (who occurs in 3 consecutive forms in the
UnderWorld), the "egremlink" and the "dwolf" forms. The final form (a fire
demon) is missing. As it is at the very end of the file, it might be due
to a wrong filesize marker in the swrd.cc archive, or the file was simply
truncated during creation of the archive.
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Ticket URL: <https://bugs.scummvm.org/ticket/14023>
ScummVM :: Bugs <https://bugs.scummvm.org>
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