[Scummvm-tracker] [ScummVM :: Bugs] #11645: GUI: "New save"-button state handling is broken.

ScummVM :: Bugs trac at scummvm.org
Sat Jan 14 13:00:39 UTC 2023


#11645: GUI: "New save"-button state handling is broken.
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Reporter:  karisal                |       Owner:  (none)
    Type:  defect                 |      Status:  new
Priority:  normal                 |   Component:  GUI
 Version:                         |  Resolution:
Keywords:  gui savegame new save  |        Game:
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Comment (by tag2015):

 I looked a bit into this bug. It should be noted that:
 * This issue could only happen when using the "grid" save screen, when
 using the "list" there's no way to go beyond the maximum (as there's no
 "new save" button),
 * Most engines now have a limit of 100 or even 1000 saves, so the
 probability of filling all savestates is quite slim,
 * Two engines that have a low maxsaves number are Teenagent and Twine. In
 both cases, if all the saves are used, the button is properly grayed out.
 The only problem I noted happens if you go to the list view and then back
 again to the grid view. In this case the button won't get disabled (but
 still you can't save, if you try it will simply go back to the game
 without asking to name the file)

 All things considered, this is a really borderline case, so setting to low
 priority (but I'll see if I can solve the last issue)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11645#comment:2>
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