[Scummvm-tracker] [ScummVM :: Bugs] #14026: SCUMM: Selecting low latency audio in FT crashes the game

ScummVM :: Bugs trac at scummvm.org
Sat Jan 14 14:02:19 UTC 2023


#14026: SCUMM: Selecting low latency audio in FT crashes the game
-------------------------+----------------------------
Reporter:  GermanTribun  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCUMM
 Version:                |  Resolution:
Keywords:                |        Game:  Full Throttle
-------------------------+----------------------------
Comment (by GermanTribun):

 I have to wave the white flag at the compiling. It's beyond my abilities.

 However, I did notice when using -d8, the crash always happens at two
 possible places
 Either:
 allocResTypeData(Buffer,....,10,0)

 or:
 Opening hashed: ft.la1
 File::open: opening 'ft.sou' failed
 File::open: opening 'ft.sof' failed
 File::open: opening 'ft.sog' failed
 File::open: opening 'ft.so3' failed
 Opening hashed: monster.sou
 IMuseDigital::diMUSESetMusicGroupVol(): 96

 If it crashes, it goes no further than those places.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14026#comment:20>
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