[Scummvm-tracker] [ScummVM :: Bugs] #14026: SCUMM: Selecting low latency audio in FT crashes the game
ScummVM :: Bugs
trac at scummvm.org
Sat Jan 14 14:02:19 UTC 2023
#14026: SCUMM: Selecting low latency audio in FT crashes the game
-------------------------+----------------------------
Reporter: GermanTribun | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Full Throttle
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Comment (by GermanTribun):
I have to wave the white flag at the compiling. It's beyond my abilities.
However, I did notice when using -d8, the crash always happens at two
possible places
Either:
allocResTypeData(Buffer,....,10,0)
or:
Opening hashed: ft.la1
File::open: opening 'ft.sou' failed
File::open: opening 'ft.sof' failed
File::open: opening 'ft.sog' failed
File::open: opening 'ft.so3' failed
Opening hashed: monster.sou
IMuseDigital::diMUSESetMusicGroupVol(): 96
If it crashes, it goes no further than those places.
--
Ticket URL: <https://bugs.scummvm.org/ticket/14026#comment:20>
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