[Scummvm-tracker] [ScummVM :: Bugs] #13997: AGOS: SIMON2: Character animation regression at MucSwamplings

ScummVM :: Bugs trac at scummvm.org
Mon Jan 23 20:12:10 UTC 2023


#13997: AGOS: SIMON2: Character animation regression at MucSwamplings
---------------------------------------+-----------------------------------
Reporter:  dwatteau                    |       Owner:  (none)
    Type:  defect                      |      Status:  new
Priority:  normal                      |   Component:  Engine: AGOS
 Version:                              |  Resolution:
Keywords:  glitch,character animation  |        Game:  Simon the Sorcerer 2
---------------------------------------+-----------------------------------
Comment (by BLooperZ):

 Might be useful as well (script dump of the glitch parts)

 {{{
 McSwampy (glitch between {He's gone commercial!} and {I do not believe
 it...}
 ==> (0x47) PROCESS 50
         (0x99) SET_BIT 28
         (0xa2) PRINT_STR 1 0 34353 5607 // {My God!}
         (0x2a) LET 101 6
         (0x47) PROCESS 85
         (0x77) WAIT_SYNC 200
         (0x9a) CLEAR_BIT 28
         (0xa2) PRINT_STR 1 0 34354 65535 // {He's gone commercial!}
         (0x77) WAIT_SYNC 200
         (0xbe) WAIT_FOR_MARK 15
         (0x2a) LET 101 6
         (0x47) PROCESS 90
         (0x77) WAIT_SYNC 1150
         (0xa2) PRINT_STR 1 0 34355 5608 // {I do not believe it...}
         (0x47) PROCESS 84
         (0x77) WAIT_SYNC 200
         (0x47) PROCESS 4123

 Pirate (glitch between {At five past three, you shall all walk the plank
 into the dolphin infested waters and be lead to your deaths.} and {That OK
 with you is it?}
 ==> (0x47) PROCESS 1522
         (0xa2) PRINT_STR 1 1 10 1513 // {Good.}
         (0x62) ANIMATE 24 123 4 0 0 4
         (0x77) WAIT_SYNC 200
         (0x62) ANIMATE 24 127 4 0 0 4
         (0x77) WAIT_SYNC 2416
         (0x47) PROCESS 1522
         (0x2a) LET 50 1
         (0x99) SET_BIT 28
         (0xa2) PRINT_STR 1 1 33463 1514 // {Right, just to recap.}
         (0x62) ANIMATE 24 115 4 0 0 4
         (0x77) WAIT_SYNC 200
         (0x9a) CLEAR_BIT 28
         (0xa2) PRINT_STR 1 1 33464 65535 // {At five past three, you shall
 all walk the plank into the dolphin infested waters and be lead to your
 deaths.}
         (0x77) WAIT_SYNC 200
         (0x77) WAIT_SYNC 2417
 ==> (0x47) PROCESS 1522
         (0xa2) PRINT_STR 1 1 33465 1515 // {That OK with you is it?}
         (0x62) ANIMATE 24 123 4 0 0 4
         (0x77) WAIT_SYNC 200
         (0x47) PROCESS 1529
         (0xa2) PRINT_STR 1 2 194 1516 // {Yes, cap'n.}
         (0x62) ANIMATE 24 280 4 0 0 6
         (0x77) WAIT_SYNC 200
         (0x47) PROCESS 1522
         (0x99) SET_BIT 28
         (0xa2) PRINT_STR 1 1 33466 1517 // {No problem with that is
 there?}
         (0x62) ANIMATE 24 123 4 0 0 4
         (0x77) WAIT_SYNC 200
         (0x9a) CLEAR_BIT 28
         (0xa2) PRINT_STR 1 1 33467 65535 // {We're not breaking any
 regulations or anything?}
         (0x77) WAIT_SYNC 200
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13997#comment:2>
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