[Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games

ScummVM :: Bugs trac at scummvm.org
Sat Jun 17 06:56:18 UTC 2023


#12940: AGS: Texts render incorrectly in some games
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Reporter:  tag2015  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: AGS
 Version:           |  Resolution:
Keywords:           |        Game:
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Comment (by antoniou79):

 This was discussed in Discord yesterday but it seems that at least a few
 of these issues are due to AGS (upstream) still using a very old FreeType
 library (v2.1.3), the sources of which are part of the AGS repository and
 have been updated (lightly) to fix a few bugs.

 ScummVM on the other hands uses an external FreeType library which should
 be a more recent version (currently the latest is 2.13.0).

 When forcing the upstream AGS code to use recent versions of FreeType the
 font glyph rendering presents similar issues to ScummVM AGS engine, and on
 2.13.0 I get identical bugs for a couple of games I've tested (The Castle
 and Dreams in the Witch House).

 There is an open issue about this over on AGS github and I've written my
 findings there (with screenshots):
 https://github.com/adventuregamestudio/ags/issues/1528
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12940#comment:11>
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