[Scummvm-tracker] [ScummVM :: Bugs] #14521: Broken Sword 1 softlock at the Hospital

ScummVM :: Bugs trac at scummvm.org
Wed Jun 28 10:17:59 UTC 2023


#14521: Broken Sword 1 softlock at the Hospital
---------------------+-----------------------------
Reporter:  hitmarty  |       Owner:  (none)
    Type:  defect    |      Status:  new
Priority:  normal    |   Component:  Engine: Sword1
 Version:            |  Resolution:
Keywords:            |        Game:  Broken Sword 1
---------------------+-----------------------------
Comment (by criezy):

 Thank you for your report. What you describe is a known script bug but it
 was supposed to be fixed in ScummVM (see bug #1575). The commit that
 supposedly fixed it is
 https://github.com/scummvm/scummvm/commit/b14251415153c2862e0a69d14be6191da537c60f
 (and the workaround is still in place in the current ScummVM code).

 I assume your savegame was not created with a version of ScummVM prior to
 0.7.0?

 We had another report of the issue after it was fixed in bug #3861 that
 was eventually closed due to not getting the necessary information to
 investigate further. At that time we were unable to reproduce the issue
 with fresh savegame, which suggest this might be related to something
 present in the savegame and resulting from actions done before it was
 created. Thus it would be good to have as much information as you can give
 us on what you did before the save.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14521#comment:1>
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